#include #include "../wasmer.h" #include #include int main() { wasmer_table_t *table = NULL; wasmer_limits_t descriptor; descriptor.min = 10; descriptor.max = 10; wasmer_table_result_t table_result = wasmer_table_new(&table, descriptor); printf("Table result: %d\n", table_result); assert(table_result == WASMER_TABLE_OK); uint32_t len = wasmer_table_length(table); printf("Table length: %d\n", len); assert(len == 10); printf("Destroy table\n"); wasmer_table_destroy(table); return 0; }