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pub mod utils;
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use std::{mem::size_of, panic, slice};
use wasmer_runtime::{
self as runtime,
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error::CallError,
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error::{CallResult, Result},
import::ImportObject,
instance::Instance,
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module::Module,
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types::{FuncSig, Type, Value},
};
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use wasmer_emscripten::is_emscripten_module;
pub struct ResultObject {
/// A webassembly::Module object representing the compiled WebAssembly module.
/// This Module can be instantiated again
pub module: Module,
/// A webassembly::Instance object that contains all the Exported WebAssembly
/// functions.
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pub instance: Box<Instance>,
}
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#[derive(PartialEq)]
pub enum InstanceABI {
Emscripten,
None,
}
/// The webassembly::instantiate() function allows you to compile and
/// instantiate WebAssembly code
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/// Params:
/// * `buffer_source`: A `Vec<u8>` containing the
/// binary code of the .wasm module you want to compile.
/// * `import_object`: An object containing the values to be imported
/// into the newly-created Instance, such as functions or
/// webassembly::Memory objects. There must be one matching property
/// for each declared import of the compiled module or else a
/// webassembly::LinkError is thrown.
/// Errors:
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/// If the operation fails, the Result rejects with a
/// webassembly::CompileError, webassembly::LinkError, or
/// webassembly::RuntimeError, depending on the cause of the failure.
pub fn instantiate(buffer_source: &[u8], import_object: ImportObject) -> Result<ResultObject> {
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debug!("webassembly - compiling module");
let module = compile(&buffer_source[..])?;
debug!("webassembly - instantiating");
let instance = module.instantiate(import_object)?;
debug!("webassembly - instance created");
Ok(ResultObject {
module,
instance: Box::new(instance),
})
}
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/// The webassembly::instantiate_streaming() function compiles and instantiates
/// a WebAssembly module directly from a streamed underlying source.
/// This is the most efficient, optimized way to load wasm code.
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pub fn instantiate_streaming(
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_buffer_source: Vec<u8>,
_import_object: ImportObject,
) -> Result<ResultObject> {
unimplemented!();
}
/// The webassembly::compile() function compiles a webassembly::Module
/// from WebAssembly binary code. This function is useful if it
/// is necessary to a compile a module before it can be instantiated
/// (otherwise, the webassembly::instantiate() function should be used).
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/// Params:
/// * `buffer_source`: A `Vec<u8>` containing the
/// binary code of the .wasm module you want to compile.
/// Errors:
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/// If the operation fails, the Result rejects with a
/// webassembly::CompileError.
pub fn compile(buffer_source: &[u8]) -> Result<Module> {
let module = runtime::compile(buffer_source)?;
Ok(module)
}
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/// Performs common instance operations needed when an instance is first run
/// including data setup, handling arguments and calling a main function
pub fn run_instance(
module: &Module,
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instance: &mut Instance,
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_path: &str,
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args: Vec<&str>,
) -> CallResult<()> {
let main_name = if is_emscripten_module(module) {
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"_main"
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} else {
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"main"
};
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// Get main arguments.
let main_args = get_main_args(main_name, args, instance).unwrap();
// Call main function with the arguments.
instance.call(main_name, &main_args)?;
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// TODO atinit and atexit for emscripten
Ok(())
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}
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/// Passes arguments from the host to the WebAssembly instance.
fn get_main_args(
main_name: &str,
args: Vec<&str>,
instance: &mut Instance,
) -> CallResult<Vec<Value>> {
// Getting main function signature.
let func_sig = instance.get_signature(main_name)?;
let params = &func_sig.params;
// Check for a () or (i32, i32) sig.
match params.as_slice() {
&[Type::I32, Type::I32] => {
// Copy strings into wasm memory and get addresses to them.
let string_addresses = args
.iter()
.map(|string| copy_string_into_wasm(instance, (*string).to_string()).unwrap())
.collect();
// Create a wasm array to the strings.
let array = create_wasm_array(instance, string_addresses).unwrap();
Ok(vec![
Value::I32(array as i32),
Value::I32(args.len() as i32),
])
}
&[] => Ok(vec![]),
_ => Err(CallError::Signature {
expected: FuncSig {
params: vec![Type::I32, Type::I32],
returns: vec![],
},
found: params.to_vec(),
}
.into()),
}
}
/// Copy rust string to wasm instance.
fn copy_string_into_wasm(instance: &mut Instance, string: String) -> CallResult<u32> {
let string_len = string.len();
let space_offset = instance
.call("_malloc", &[Value::I32((string_len as i32) + 1)])
.unwrap();
let space_offset = match space_offset.as_slice() {
&[Value::I32(res)] => Some(res as u32),
_ => None,
}.unwrap();
let raw_memory = instance.inner.vmctx.memory(0)[space_offset as usize] as *mut u8;
let slice = unsafe { slice::from_raw_parts_mut(raw_memory, string_len) };
for (byte, loc) in string.bytes().zip(slice.iter_mut()) {
*loc = byte;
}
unsafe { *raw_memory.add(string_len) = 0 };
Ok(space_offset)
}
/// Create a pointer to an array of items in a wasm memory
fn create_wasm_array(instance: &mut Instance, values: Vec<u32>) -> CallResult<u32> {
let values_len = values.len();
// Space to store pointers to values
let values_offset = instance
.call(
"_malloc",
&[Value::I32((size_of::<u32>() * values.len()) as i32)],
)
.unwrap();
let values_offset = match values_offset.as_slice() {
&[Value::I32(res)] => Some(res as u32),
_ => None,
}.unwrap();
let raw_memory = instance.inner.vmctx.memory(0)[values_offset as usize] as *mut u32;
let slice = unsafe { slice::from_raw_parts_mut(raw_memory, values_len) };
for (value, loc) in values.iter().zip(slice.iter_mut()) {
*loc = value.clone();
}
// Space to store pointer to array
let array_offset = instance
.call("_malloc", &[Value::I32(size_of::<u32>() as i32)])
.unwrap();
let array_offset = match array_offset.as_slice() {
&[Value::I32(res)] => Some(res as u32),
_ => None,
}.unwrap();
let raw_memory = instance.inner.vmctx.memory(0)[values_offset as usize] as *mut u32;
unsafe { *raw_memory = values_offset };
Ok(array_offset)
}