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#ifndef WASMER_H
#define WASMER_H
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#include <cstdarg>
#include <cstdint>
#include <cstdlib>
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enum class wasmer_result_t {
WASMER_OK = 1,
WASMER_ERROR = 2,
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};
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enum class wasmer_value_tag : uint32_t {
WASM_I32,
WASM_I64,
WASM_F32,
WASM_F64,
};
struct wasmer_import_object_t;
struct wasmer_instance_context_t;
struct wasmer_instance_t;
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struct wasmer_global_t {
};
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union wasmer_value {
int32_t I32;
int64_t I64;
float F32;
double F64;
};
struct wasmer_value_t {
wasmer_value_tag tag;
wasmer_value value;
};
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struct wasmer_global_descriptor_t {
bool mutable_;
wasmer_value_tag kind;
};
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struct wasmer_memory_t {
};
struct wasmer_limits_t {
uint32_t min;
uint32_t max;
};
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struct wasmer_table_t {
};
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extern "C" {
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/// Frees memory for the given Global
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void wasmer_global_destroy(wasmer_global_t *global);
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/// Gets the value stored by the given Global
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wasmer_value_t wasmer_global_get(wasmer_global_t *global);
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/// Returns a descriptor (type, mutability) of the given Global
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wasmer_global_descriptor_t wasmer_global_get_descriptor(wasmer_global_t *global);
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/// Creates a new Global and returns a pointer to it.
/// The caller owns the object and should call `wasmer_global_destroy` to free it.
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wasmer_global_t *wasmer_global_new(wasmer_value_t value, bool mutable_);
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/// Sets the value stored by the given Global
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void wasmer_global_set(wasmer_global_t *global, wasmer_value_t value);
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/// Frees memory for the given ImportObject
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void wasmer_import_object_destroy(wasmer_import_object_t *import_object);
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/// Creates a new ImportObject and returns a pointer to it.
/// The caller owns the object and should call `wasmer_import_object_destroy` to free it.
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wasmer_import_object_t *wasmer_import_object_new();
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/// Registers a `func` with provided `name` and `namespace` into the ImportObject.
/// Returns `wasmer_result_t::WASMER_OK` upon success.
/// Returns `wasmer_result_t::WASMER_ERROR` upon failure. Use `wasmer_last_error_length`
/// and `wasmer_last_error_message` to get an error message.
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void wasmer_imports_set_import_func(wasmer_import_object_t *import_object,
const char *namespace_,
const char *name,
void (*func)(void *data),
const wasmer_value_tag *params,
int params_len,
const wasmer_value_tag *returns,
int returns_len);
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/// Calls an instances exported function by `name` with the provided parameters.
/// Results are set using the provided `results` pointer.
/// Returns `wasmer_result_t::WASMER_OK` upon success.
/// Returns `wasmer_result_t::WASMER_ERROR` upon failure. Use `wasmer_last_error_length`
/// and `wasmer_last_error_message` to get an error message.
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wasmer_result_t wasmer_instance_call(wasmer_instance_t *instance,
const char *name,
const wasmer_value_t *params,
int params_len,
wasmer_value_t *results,
int results_len);
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/// Gets the memory within the context at the index `memory_idx`.
/// The index is always 0 until multiple memories are supported.
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const wasmer_memory_t *wasmer_instance_context_memory(wasmer_instance_context_t *ctx,
uint32_t memory_idx);
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/// Frees memory for the given Instance
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void wasmer_instance_destroy(wasmer_instance_t *instance);
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/// Creates a new Instance from the given wasm bytes and imports.
/// Returns `wasmer_result_t::WASMER_OK` upon success.
/// Returns `wasmer_result_t::WASMER_ERROR` upon failure. Use `wasmer_last_error_length`
/// and `wasmer_last_error_message` to get an error message.
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wasmer_result_t wasmer_instantiate(wasmer_instance_t **instance,
uint8_t *wasm_bytes,
uint32_t wasm_bytes_len,
wasmer_import_object_t *import_object);
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/// Gets the length in bytes of the last error.
/// This can be used to dynamically allocate a buffer with the correct number of
/// bytes needed to store a message.
/// # Example
/// ```
/// int error_len = wasmer_last_error_length();
/// char *error_str = malloc(error_len);
/// ```
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int wasmer_last_error_length();
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/// Stores the last error message into the provided buffer up to the given `length`.
/// The `length` parameter must be large enough to store the last error message.
/// Returns the length of the string in bytes.
/// Returns `-1` if an error occurs.
/// # Example
/// ```
/// int error_len = wasmer_last_error_length();
/// char *error_str = malloc(error_len);
/// wasmer_last_error_message(error_str, error_len);
/// printf("Error str: `%s`\n", error_str);
/// ```
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int wasmer_last_error_message(char *buffer, int length);
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/// Gets the start pointer to the bytes within a Memory
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uint8_t *wasmer_memory_data(wasmer_memory_t *mem);
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/// Gets the size in bytes of a Memory
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uint32_t wasmer_memory_data_length(wasmer_memory_t *mem);
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/// Frees memory for the given Memory
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void wasmer_memory_destroy(wasmer_memory_t *memory);
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/// Grows a Memory by the given number of pages.
/// Returns `wasmer_result_t::WASMER_OK` upon success.
/// Returns `wasmer_result_t::WASMER_ERROR` upon failure. Use `wasmer_last_error_length`
/// and `wasmer_last_error_message` to get an error message.
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wasmer_result_t wasmer_memory_grow(wasmer_memory_t *memory, uint32_t delta);
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/// Returns the current length in pages of the given memory
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uint32_t wasmer_memory_length(wasmer_memory_t *memory);
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/// Creates a new Memory for the given descriptor and initializes the given
/// pointer to pointer to a pointer to the new memory.
/// The caller owns the object and should call `wasmer_memory_destroy` to free it.
/// Returns `wasmer_result_t::WASMER_OK` upon success.
/// Returns `wasmer_result_t::WASMER_ERROR` upon failure. Use `wasmer_last_error_length`
/// and `wasmer_last_error_message` to get an error message.
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wasmer_result_t wasmer_memory_new(wasmer_memory_t **memory, wasmer_limits_t limits);
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/// Frees memory for the given Table
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void wasmer_table_destroy(wasmer_table_t *table);
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/// Grows a Table by the given number of elements.
/// Returns `wasmer_result_t::WASMER_OK` upon success.
/// Returns `wasmer_result_t::WASMER_ERROR` upon failure. Use `wasmer_last_error_length`
/// and `wasmer_last_error_message` to get an error message.
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wasmer_result_t wasmer_table_grow(wasmer_table_t *table, uint32_t delta);
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/// Returns the current length of the given Table
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uint32_t wasmer_table_length(wasmer_table_t *table);
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/// Creates a new Table for the given descriptor and initializes the given
/// pointer to pointer to a pointer to the new Table.
/// The caller owns the object and should call `wasmer_table_destroy` to free it.
/// Returns `wasmer_result_t::WASMER_OK` upon success.
/// Returns `wasmer_result_t::WASMER_ERROR` upon failure. Use `wasmer_last_error_length`
/// and `wasmer_last_error_message` to get an error message.
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wasmer_result_t wasmer_table_new(wasmer_table_t **table, wasmer_limits_t limits);
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/// Returns true for valid wasm bytes and false for invalid bytes
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bool wasmer_validate(uint8_t *wasm_bytes, uint32_t wasm_bytes_len);
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} // extern "C"
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#endif // WASMER_H