mirror of
https://github.com/fluencelabs/wasmer
synced 2025-03-25 20:31:02 +00:00
766 lines
31 KiB
Rust
766 lines
31 KiB
Rust
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use hashbrown::HashMap;
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use inkwell::{
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basic_block::BasicBlock,
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builder::Builder,
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context::Context,
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module::Module,
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types::{BasicType, BasicTypeEnum, FunctionType},
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values::{AggregateValue, BasicValue, BasicValueEnum, FunctionValue},
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IntPredicate,
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};
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use wasmer_runtime_core::{
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module::ModuleInfo,
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structures::{Map, SliceMap, TypedIndex},
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types::{FuncIndex, FuncSig, LocalFuncIndex, LocalOrImport, SigIndex, Type},
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};
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use wasmparser::{BinaryReaderError, CodeSectionReader, LocalsReader, Operator, OperatorsReader};
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use crate::intrinsics::Intrinsics;
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use crate::read_info::type_to_type;
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use crate::state::State;
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fn func_sig_to_llvm(context: &Context, sig: &FuncSig) -> FunctionType {
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let param_types: Vec<_> = sig
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.params()
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.iter()
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.map(|&ty| type_to_llvm(context, ty))
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.collect();
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match sig.returns() {
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[] => context.void_type().fn_type(¶m_types, false),
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[single_value] => type_to_llvm(context, *single_value).fn_type(¶m_types, false),
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returns @ _ => {
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let basic_types: Vec<_> = returns
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.iter()
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.map(|&ty| type_to_llvm(context, ty))
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.collect();
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context
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.struct_type(&basic_types, false)
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.fn_type(¶m_types, false)
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}
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}
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}
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fn type_to_llvm(context: &Context, ty: Type) -> BasicTypeEnum {
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match ty {
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Type::I32 => context.i32_type().as_basic_type_enum(),
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Type::I64 => context.i64_type().as_basic_type_enum(),
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Type::F32 => context.f32_type().as_basic_type_enum(),
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Type::F64 => context.f64_type().as_basic_type_enum(),
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}
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}
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pub fn parse_function_bodies(
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info: &ModuleInfo,
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code_reader: CodeSectionReader,
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) -> Result<(), BinaryReaderError> {
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let context = Context::create();
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let module = context.create_module("module");
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let builder = context.create_builder();
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let intrinsics = Intrinsics::declare(&module, &context);
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let signatures: Map<SigIndex, FunctionType> = info
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.signatures
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.iter()
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.map(|(_, sig)| func_sig_to_llvm(&context, sig))
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.collect();
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let functions: Map<LocalFuncIndex, FunctionValue> = info
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.func_assoc
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.iter()
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.skip(info.imported_functions.len())
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.map(|(func_index, &sig_index)| {
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module.add_function(
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&format!("fn:{}", func_index.index()),
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signatures[sig_index],
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None,
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)
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})
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.collect();
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for (local_func_index, body) in code_reader.into_iter().enumerate() {
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let body = body?;
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let locals_reader = body.get_locals_reader()?;
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let op_reader = body.get_operators_reader()?;
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parse_function(
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&context,
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&module,
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&builder,
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&intrinsics,
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info,
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&signatures,
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&functions,
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LocalFuncIndex::new(local_func_index),
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locals_reader,
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op_reader,
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)?;
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}
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Ok(())
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}
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fn parse_function(
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context: &Context,
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module: &Module,
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builder: &Builder,
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intrinsics: &Intrinsics,
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info: &ModuleInfo,
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signatures: &SliceMap<SigIndex, FunctionType>,
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functions: &SliceMap<LocalFuncIndex, FunctionValue>,
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func_index: LocalFuncIndex,
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locals_reader: LocalsReader,
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op_reader: OperatorsReader,
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) -> Result<(), BinaryReaderError> {
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let llvm_sig = &signatures[info.func_assoc[func_index.convert_up(info)]];
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let function = functions[func_index];
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let entry_block = context.append_basic_block(&function, "entry");
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builder.position_at_end(&entry_block);
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let mut state = State::new();
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let mut locals = Vec::with_capacity(locals_reader.get_count() as usize);
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locals.extend(function.get_param_iter().enumerate().map(|(index, param)| {
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let ty = param.get_type();
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let alloca = builder.build_alloca(ty, &state.var_name());
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builder.build_store(alloca, param);
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alloca
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}));
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for (index, local) in locals_reader.into_iter().enumerate().skip(locals.len()) {
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let (_, ty) = local?;
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let wasmer_ty = type_to_type(ty)?;
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let ty = type_to_llvm(context, wasmer_ty);
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let alloca = builder.build_alloca(ty, &state.var_name());
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let default_value = match wasmer_ty {
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Type::I32 => context.i32_type().const_int(0, false).as_basic_value_enum(),
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Type::I64 => context.i64_type().const_int(0, false).as_basic_value_enum(),
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Type::F32 => context.f32_type().const_float(0.0).as_basic_value_enum(),
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Type::F64 => context.f64_type().const_float(0.0).as_basic_value_enum(),
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};
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builder.build_store(alloca, default_value);
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locals.push(alloca);
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}
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for op in op_reader {
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match op? {
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/***************************
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* Basic instructions.
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* https://github.com/sunfishcode/wasm-reference-manual/blob/master/WebAssembly.md#basic-instructions
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***************************/
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Operator::Nop => {
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// Do nothing.
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}
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Operator::Drop => {
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state.pop1()?;
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}
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// Generate const values.
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Operator::I32Const { value } => {
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let i = context.i32_type().const_int(value as u64, false);
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state.push1(i);
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}
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Operator::I64Const { value } => {
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let i = context.i64_type().const_int(value as u64, false);
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state.push1(i);
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}
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Operator::F32Const { value } => {
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let f = context
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.f32_type()
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.const_float(f64::from_bits(value.bits() as u64));
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state.push1(f);
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}
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Operator::F64Const { value } => {
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let f = context.f64_type().const_float(f64::from_bits(value.bits()));
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state.push1(f);
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}
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// Operate on locals.
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Operator::GetLocal { local_index } => {
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let pointer_value = locals[local_index as usize];
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let v = builder.build_load(pointer_value, &state.var_name());
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state.push1(v);
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}
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Operator::SetLocal { local_index } => {
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let pointer_value = locals[local_index as usize];
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let v = state.pop1()?;
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builder.build_store(pointer_value, v);
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}
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Operator::TeeLocal { local_index } => {
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let pointer_value = locals[local_index as usize];
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let v = state.peek1()?;
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builder.build_store(pointer_value, v);
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}
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Operator::GetGlobal { global_index } => unimplemented!(),
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Operator::SetGlobal { global_index } => unimplemented!(),
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Operator::Select => {
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let (v1, v2, cond) = state.pop3()?;
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let cond = cond.into_int_value();
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let res = builder.build_select(cond, v1, v2, &state.var_name());
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state.push1(res);
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}
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Operator::Call { function_index } => {
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let func_index = FuncIndex::new(function_index as usize);
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let sigindex = info.func_assoc[func_index];
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let llvm_sig = signatures[sigindex];
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match func_index.local_or_import(info) {
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LocalOrImport::Local(local_func_index) => {
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let func_sig = &info.signatures[sigindex];
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let func_value = functions[local_func_index];
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let call_site = builder.build_call(
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func_value,
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&state.peekn(func_sig.params().len())?.to_vec(),
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&state.var_name(),
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);
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if let Some(basic_value) = call_site.try_as_basic_value().left() {
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match func_sig.returns().len() {
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1 => state.push1(basic_value),
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count @ _ => {
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// This is a multi-value return.
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let struct_value = basic_value.into_struct_value();
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for i in 0..(count as u32) {
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let value = builder.build_extract_value(
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struct_value,
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i,
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&state.var_name(),
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);
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state.push1(value);
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}
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}
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}
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}
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}
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LocalOrImport::Import(import_func_index) => {
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// unimplemented!()
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}
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}
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}
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Operator::CallIndirect { index, table_index } => {
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unimplemented!("{}, {}", index, table_index);
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}
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/***************************
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* Integer Arithmetic instructions.
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* https://github.com/sunfishcode/wasm-reference-manual/blob/master/WebAssembly.md#integer-arithmetic-instructions
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***************************/
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Operator::I32Add | Operator::I64Add => {
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let (v1, v2) = state.pop2()?;
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let (v1, v2) = (v1.into_int_value(), v2.into_int_value());
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let res = builder.build_int_add(v1, v2, &state.var_name());
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state.push1(res);
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}
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Operator::I32Sub | Operator::I64Sub => {
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let (v1, v2) = state.pop2()?;
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let (v1, v2) = (v1.into_int_value(), v2.into_int_value());
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let res = builder.build_int_sub(v1, v2, &state.var_name());
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state.push1(res);
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}
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Operator::I32Mul | Operator::I64Mul => {
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let (v1, v2) = state.pop2()?;
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let (v1, v2) = (v1.into_int_value(), v2.into_int_value());
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let res = builder.build_int_mul(v1, v2, &state.var_name());
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state.push1(res);
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}
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Operator::I32DivS | Operator::I64DivS => {
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let (v1, v2) = state.pop2()?;
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let (v1, v2) = (v1.into_int_value(), v2.into_int_value());
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let res = builder.build_int_signed_div(v1, v2, &state.var_name());
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state.push1(res);
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}
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Operator::I32DivU | Operator::I64DivU => {
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let (v1, v2) = state.pop2()?;
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let (v1, v2) = (v1.into_int_value(), v2.into_int_value());
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let res = builder.build_int_unsigned_div(v1, v2, &state.var_name());
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state.push1(res);
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}
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Operator::I32RemS | Operator::I64RemS => {
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let (v1, v2) = state.pop2()?;
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let (v1, v2) = (v1.into_int_value(), v2.into_int_value());
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let res = builder.build_int_signed_rem(v1, v2, &state.var_name());
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state.push1(res);
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}
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Operator::I32RemU | Operator::I64RemU => {
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let (v1, v2) = state.pop2()?;
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let (v1, v2) = (v1.into_int_value(), v2.into_int_value());
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let res = builder.build_int_unsigned_rem(v1, v2, &state.var_name());
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state.push1(res);
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}
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Operator::I32And | Operator::I64And => {
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let (v1, v2) = state.pop2()?;
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let (v1, v2) = (v1.into_int_value(), v2.into_int_value());
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let res = builder.build_and(v1, v2, &state.var_name());
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state.push1(res);
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}
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Operator::I32Or | Operator::I64Or => {
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let (v1, v2) = state.pop2()?;
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let (v1, v2) = (v1.into_int_value(), v2.into_int_value());
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let res = builder.build_or(v1, v2, &state.var_name());
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state.push1(res);
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}
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Operator::I32Xor | Operator::I64Xor => {
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let (v1, v2) = state.pop2()?;
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let (v1, v2) = (v1.into_int_value(), v2.into_int_value());
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let res = builder.build_xor(v1, v2, &state.var_name());
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state.push1(res);
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}
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Operator::I32Shl | Operator::I64Shl => {
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let (v1, v2) = state.pop2()?;
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let (v1, v2) = (v1.into_int_value(), v2.into_int_value());
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let res = builder.build_left_shift(v1, v2, &state.var_name());
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state.push1(res);
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}
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Operator::I32ShrS | Operator::I64ShrS => {
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let (v1, v2) = state.pop2()?;
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let (v1, v2) = (v1.into_int_value(), v2.into_int_value());
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let res = builder.build_right_shift(v1, v2, true, &state.var_name());
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state.push1(res);
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}
|
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|
Operator::I32ShrU | Operator::I64ShrU => {
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|
let (v1, v2) = state.pop2()?;
|
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|
let (v1, v2) = (v1.into_int_value(), v2.into_int_value());
|
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|
let res = builder.build_right_shift(v1, v2, false, &state.var_name());
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|
state.push1(res);
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|
}
|
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|
Operator::I32Rotl => {
|
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|
let (v1, v2) = state.pop2()?;
|
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|
let (v1, v2) = (v1.into_int_value(), v2.into_int_value());
|
||
|
let lhs = builder.build_left_shift(v1, v2, &state.var_name());
|
||
|
let rhs = {
|
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|
let int_width = context.i32_type().const_int(32 as u64, false);
|
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|
let rhs = builder.build_int_sub(int_width, v2, &state.var_name());
|
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|
builder.build_right_shift(v1, rhs, false, &state.var_name())
|
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|
};
|
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|
let res = builder.build_or(lhs, rhs, &state.var_name());
|
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|
state.push1(res);
|
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|
}
|
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|
Operator::I64Rotl => {
|
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|
let (v1, v2) = state.pop2()?;
|
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|
let (v1, v2) = (v1.into_int_value(), v2.into_int_value());
|
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|
let lhs = builder.build_left_shift(v1, v2, &state.var_name());
|
||
|
let rhs = {
|
||
|
let int_width = context.i64_type().const_int(64 as u64, false);
|
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|
let rhs = builder.build_int_sub(int_width, v2, &state.var_name());
|
||
|
builder.build_right_shift(v1, rhs, false, &state.var_name())
|
||
|
};
|
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|
let res = builder.build_or(lhs, rhs, &state.var_name());
|
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|
state.push1(res);
|
||
|
}
|
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|
Operator::I32Rotr => {
|
||
|
let (v1, v2) = state.pop2()?;
|
||
|
let (v1, v2) = (v1.into_int_value(), v2.into_int_value());
|
||
|
let lhs = builder.build_right_shift(v1, v2, false, &state.var_name());
|
||
|
let rhs = {
|
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|
let int_width = context.i32_type().const_int(32 as u64, false);
|
||
|
let rhs = builder.build_int_sub(int_width, v2, &state.var_name());
|
||
|
builder.build_left_shift(v1, rhs, &state.var_name())
|
||
|
};
|
||
|
let res = builder.build_or(lhs, rhs, &state.var_name());
|
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|
state.push1(res);
|
||
|
}
|
||
|
Operator::I64Rotr => {
|
||
|
let (v1, v2) = state.pop2()?;
|
||
|
let (v1, v2) = (v1.into_int_value(), v2.into_int_value());
|
||
|
let lhs = builder.build_right_shift(v1, v2, false, &state.var_name());
|
||
|
let rhs = {
|
||
|
let int_width = context.i64_type().const_int(64 as u64, false);
|
||
|
let rhs = builder.build_int_sub(int_width, v2, &state.var_name());
|
||
|
builder.build_left_shift(v1, rhs, &state.var_name())
|
||
|
};
|
||
|
let res = builder.build_or(lhs, rhs, &state.var_name());
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::I32Clz => {
|
||
|
let input = state.pop1()?;
|
||
|
let ensure_defined_zero = context
|
||
|
.bool_type()
|
||
|
.const_int(1 as u64, false)
|
||
|
.as_basic_value_enum();
|
||
|
let res = builder
|
||
|
.build_call(
|
||
|
intrinsics.ctlz_i32,
|
||
|
&[input, ensure_defined_zero],
|
||
|
&state.var_name(),
|
||
|
)
|
||
|
.try_as_basic_value()
|
||
|
.left()
|
||
|
.unwrap();
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::I64Clz => {
|
||
|
let input = state.pop1()?;
|
||
|
let ensure_defined_zero = context
|
||
|
.bool_type()
|
||
|
.const_int(1 as u64, false)
|
||
|
.as_basic_value_enum();
|
||
|
let res = builder
|
||
|
.build_call(
|
||
|
intrinsics.ctlz_i64,
|
||
|
&[input, ensure_defined_zero],
|
||
|
&state.var_name(),
|
||
|
)
|
||
|
.try_as_basic_value()
|
||
|
.left()
|
||
|
.unwrap();
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::I32Ctz => {
|
||
|
let input = state.pop1()?;
|
||
|
let ensure_defined_zero = context
|
||
|
.bool_type()
|
||
|
.const_int(1 as u64, false)
|
||
|
.as_basic_value_enum();
|
||
|
let res = builder
|
||
|
.build_call(
|
||
|
intrinsics.cttz_i32,
|
||
|
&[input, ensure_defined_zero],
|
||
|
&state.var_name(),
|
||
|
)
|
||
|
.try_as_basic_value()
|
||
|
.left()
|
||
|
.unwrap();
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::I64Ctz => {
|
||
|
let input = state.pop1()?;
|
||
|
let ensure_defined_zero = context
|
||
|
.bool_type()
|
||
|
.const_int(1 as u64, false)
|
||
|
.as_basic_value_enum();
|
||
|
let res = builder
|
||
|
.build_call(
|
||
|
intrinsics.cttz_i64,
|
||
|
&[input, ensure_defined_zero],
|
||
|
&state.var_name(),
|
||
|
)
|
||
|
.try_as_basic_value()
|
||
|
.left()
|
||
|
.unwrap();
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::I32Popcnt => {
|
||
|
let input = state.pop1()?;
|
||
|
let res = builder
|
||
|
.build_call(intrinsics.ctpop_i32, &[input], &state.var_name())
|
||
|
.try_as_basic_value()
|
||
|
.left()
|
||
|
.unwrap();
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::I64Popcnt => {
|
||
|
let input = state.pop1()?;
|
||
|
let res = builder
|
||
|
.build_call(intrinsics.ctpop_i64, &[input], &state.var_name())
|
||
|
.try_as_basic_value()
|
||
|
.left()
|
||
|
.unwrap();
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::I32Eqz => {
|
||
|
let input = state.pop1()?.into_int_value();
|
||
|
let zero = context.i32_type().const_int(0, false);
|
||
|
let res =
|
||
|
builder.build_int_compare(IntPredicate::EQ, input, zero, &state.var_name());
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::I64Eqz => {
|
||
|
let input = state.pop1()?.into_int_value();
|
||
|
let zero = context.i64_type().const_int(0, false);
|
||
|
let res =
|
||
|
builder.build_int_compare(IntPredicate::EQ, input, zero, &state.var_name());
|
||
|
state.push1(res);
|
||
|
}
|
||
|
|
||
|
/***************************
|
||
|
* Floating-Point Arithmetic instructions.
|
||
|
* https://github.com/sunfishcode/wasm-reference-manual/blob/master/WebAssembly.md#floating-point-arithmetic-instructions
|
||
|
***************************/
|
||
|
Operator::F32Add | Operator::F64Add => {
|
||
|
let (v1, v2) = state.pop2()?;
|
||
|
let (v1, v2) = (v1.into_float_value(), v2.into_float_value());
|
||
|
let res = builder.build_float_add(v1, v2, &state.var_name());
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::F32Sub | Operator::F32Sub => {
|
||
|
let (v1, v2) = state.pop2()?;
|
||
|
let (v1, v2) = (v1.into_float_value(), v2.into_float_value());
|
||
|
let res = builder.build_float_sub(v1, v2, &state.var_name());
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::F32Mul | Operator::F64Mul => {
|
||
|
let (v1, v2) = state.pop2()?;
|
||
|
let (v1, v2) = (v1.into_float_value(), v2.into_float_value());
|
||
|
let res = builder.build_float_mul(v1, v2, &state.var_name());
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::F32Div | Operator::F64Div => {
|
||
|
let (v1, v2) = state.pop2()?;
|
||
|
let (v1, v2) = (v1.into_float_value(), v2.into_float_value());
|
||
|
let res = builder.build_float_div(v1, v2, &state.var_name());
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::F32Sqrt => {
|
||
|
let input = state.pop1()?;
|
||
|
let res = builder
|
||
|
.build_call(intrinsics.sqrt_f32, &[input], &state.var_name())
|
||
|
.try_as_basic_value()
|
||
|
.left()
|
||
|
.unwrap();
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::F64Sqrt => {
|
||
|
let input = state.pop1()?;
|
||
|
let res = builder
|
||
|
.build_call(intrinsics.sqrt_f64, &[input], &state.var_name())
|
||
|
.try_as_basic_value()
|
||
|
.left()
|
||
|
.unwrap();
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::F32Min => {
|
||
|
let (v1, v2) = state.pop2()?;
|
||
|
let res = builder
|
||
|
.build_call(intrinsics.minimum_f32, &[v1, v2], &state.var_name())
|
||
|
.try_as_basic_value()
|
||
|
.left()
|
||
|
.unwrap();
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::F64Min => {
|
||
|
let (v1, v2) = state.pop2()?;
|
||
|
let res = builder
|
||
|
.build_call(intrinsics.minimum_f64, &[v1, v2], &state.var_name())
|
||
|
.try_as_basic_value()
|
||
|
.left()
|
||
|
.unwrap();
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::F32Max => {
|
||
|
let (v1, v2) = state.pop2()?;
|
||
|
let res = builder
|
||
|
.build_call(intrinsics.maximum_f32, &[v1, v2], &state.var_name())
|
||
|
.try_as_basic_value()
|
||
|
.left()
|
||
|
.unwrap();
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::F64Max => {
|
||
|
let (v1, v2) = state.pop2()?;
|
||
|
let res = builder
|
||
|
.build_call(intrinsics.maximum_f64, &[v1, v2], &state.var_name())
|
||
|
.try_as_basic_value()
|
||
|
.left()
|
||
|
.unwrap();
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::F32Ceil => {
|
||
|
let input = state.pop1()?;
|
||
|
let res = builder
|
||
|
.build_call(intrinsics.ceil_f32, &[input], &state.var_name())
|
||
|
.try_as_basic_value()
|
||
|
.left()
|
||
|
.unwrap();
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::F64Ceil => {
|
||
|
let input = state.pop1()?;
|
||
|
let res = builder
|
||
|
.build_call(intrinsics.ceil_f64, &[input], &state.var_name())
|
||
|
.try_as_basic_value()
|
||
|
.left()
|
||
|
.unwrap();
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::F32Floor => {
|
||
|
let input = state.pop1()?;
|
||
|
let res = builder
|
||
|
.build_call(intrinsics.floor_f32, &[input], &state.var_name())
|
||
|
.try_as_basic_value()
|
||
|
.left()
|
||
|
.unwrap();
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::F64Floor => {
|
||
|
let input = state.pop1()?;
|
||
|
let res = builder
|
||
|
.build_call(intrinsics.floor_f64, &[input], &state.var_name())
|
||
|
.try_as_basic_value()
|
||
|
.left()
|
||
|
.unwrap();
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::F32Trunc => {
|
||
|
let input = state.pop1()?;
|
||
|
let res = builder
|
||
|
.build_call(intrinsics.trunc_f32, &[input], &state.var_name())
|
||
|
.try_as_basic_value()
|
||
|
.left()
|
||
|
.unwrap();
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::F64Trunc => {
|
||
|
let input = state.pop1()?;
|
||
|
let res = builder
|
||
|
.build_call(intrinsics.trunc_f64, &[input], &state.var_name())
|
||
|
.try_as_basic_value()
|
||
|
.left()
|
||
|
.unwrap();
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::F32Nearest => {
|
||
|
let input = state.pop1()?;
|
||
|
let res = builder
|
||
|
.build_call(intrinsics.nearbyint_f32, &[input], &state.var_name())
|
||
|
.try_as_basic_value()
|
||
|
.left()
|
||
|
.unwrap();
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::F64Nearest => {
|
||
|
let input = state.pop1()?;
|
||
|
let res = builder
|
||
|
.build_call(intrinsics.nearbyint_f64, &[input], &state.var_name())
|
||
|
.try_as_basic_value()
|
||
|
.left()
|
||
|
.unwrap();
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::F32Abs => {
|
||
|
let input = state.pop1()?;
|
||
|
let res = builder
|
||
|
.build_call(intrinsics.fabs_f32, &[input], &state.var_name())
|
||
|
.try_as_basic_value()
|
||
|
.left()
|
||
|
.unwrap();
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::F64Abs => {
|
||
|
let input = state.pop1()?;
|
||
|
let res = builder
|
||
|
.build_call(intrinsics.fabs_f64, &[input], &state.var_name())
|
||
|
.try_as_basic_value()
|
||
|
.left()
|
||
|
.unwrap();
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::F32Neg | Operator::F64Neg => {
|
||
|
let input = state.pop1()?.into_float_value();
|
||
|
let res = builder.build_float_neg(input, &state.var_name());
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::F32Copysign => {
|
||
|
let input = state.pop1()?;
|
||
|
let res = builder
|
||
|
.build_call(intrinsics.copysign_f32, &[input], &state.var_name())
|
||
|
.try_as_basic_value()
|
||
|
.left()
|
||
|
.unwrap();
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::F64Copysign => {
|
||
|
let input = state.pop1()?;
|
||
|
let res = builder
|
||
|
.build_call(intrinsics.copysign_f64, &[input], &state.var_name())
|
||
|
.try_as_basic_value()
|
||
|
.left()
|
||
|
.unwrap();
|
||
|
state.push1(res);
|
||
|
}
|
||
|
|
||
|
/***************************
|
||
|
* Integer Comparison instructions.
|
||
|
* https://github.com/sunfishcode/wasm-reference-manual/blob/master/WebAssembly.md#integer-comparison-instructions
|
||
|
***************************/
|
||
|
Operator::I32Eq | Operator::I64Eq => {
|
||
|
let (v1, v2) = state.pop2()?;
|
||
|
let (v1, v2) = (v1.into_int_value(), v2.into_int_value());
|
||
|
let res = builder.build_int_compare(IntPredicate::EQ, v1, v2, &state.var_name());
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::I32Ne | Operator::I64Ne => {
|
||
|
let (v1, v2) = state.pop2()?;
|
||
|
let (v1, v2) = (v1.into_int_value(), v2.into_int_value());
|
||
|
let res = builder.build_int_compare(IntPredicate::NE, v1, v2, &state.var_name());
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::I32LtS | Operator::I64LtS => {
|
||
|
let (v1, v2) = state.pop2()?;
|
||
|
let (v1, v2) = (v1.into_int_value(), v2.into_int_value());
|
||
|
let res = builder.build_int_compare(IntPredicate::SLT, v1, v2, &state.var_name());
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::I32LtU | Operator::I64LtU => {
|
||
|
let (v1, v2) = state.pop2()?;
|
||
|
let (v1, v2) = (v1.into_int_value(), v2.into_int_value());
|
||
|
let res = builder.build_int_compare(IntPredicate::ULT, v1, v2, &state.var_name());
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::I32LeS | Operator::I64LeS => {
|
||
|
let (v1, v2) = state.pop2()?;
|
||
|
let (v1, v2) = (v1.into_int_value(), v2.into_int_value());
|
||
|
let res = builder.build_int_compare(IntPredicate::SLE, v1, v2, &state.var_name());
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::I32LeU | Operator::I64LeU => {
|
||
|
let (v1, v2) = state.pop2()?;
|
||
|
let (v1, v2) = (v1.into_int_value(), v2.into_int_value());
|
||
|
let res = builder.build_int_compare(IntPredicate::ULE, v1, v2, &state.var_name());
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::I32GtS | Operator::I64GtS => {
|
||
|
let (v1, v2) = state.pop2()?;
|
||
|
let (v1, v2) = (v1.into_int_value(), v2.into_int_value());
|
||
|
let res = builder.build_int_compare(IntPredicate::SGT, v1, v2, &state.var_name());
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::I32GtU | Operator::I64GtU => {
|
||
|
let (v1, v2) = state.pop2()?;
|
||
|
let (v1, v2) = (v1.into_int_value(), v2.into_int_value());
|
||
|
let res = builder.build_int_compare(IntPredicate::UGT, v1, v2, &state.var_name());
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::I32GeS | Operator::I64GeS => {
|
||
|
let (v1, v2) = state.pop2()?;
|
||
|
let (v1, v2) = (v1.into_int_value(), v2.into_int_value());
|
||
|
let res = builder.build_int_compare(IntPredicate::SGE, v1, v2, &state.var_name());
|
||
|
state.push1(res);
|
||
|
}
|
||
|
Operator::I32GeU | Operator::I64GeU => {
|
||
|
let (v1, v2) = state.pop2()?;
|
||
|
let (v1, v2) = (v1.into_int_value(), v2.into_int_value());
|
||
|
let res = builder.build_int_compare(IntPredicate::UGE, v1, v2, &state.var_name());
|
||
|
state.push1(res);
|
||
|
}
|
||
|
|
||
|
/***************************
|
||
|
* Floating-Point Comparison instructions.
|
||
|
* https://github.com/sunfishcode/wasm-reference-manual/blob/master/WebAssembly.md#floating-point-comparison-instructions
|
||
|
***************************/
|
||
|
Operator::Unreachable => {
|
||
|
// Emit an unreachable instruction.
|
||
|
// If llvm cannot prove that this is never touched,
|
||
|
// it will emit a `ud2` instruction on x86_64 arches.
|
||
|
builder.build_unreachable();
|
||
|
}
|
||
|
op @ _ => {
|
||
|
println!("{}", module.print_to_string().to_string());
|
||
|
unimplemented!("{:?}", op);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
Ok(())
|
||
|
}
|