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<ol class="chapter"><li class="affix"><a href="../../../introduction.html">Introduction</a></li><li class="spacer"></li><li><a href="../../../examples/index.html"><strong aria-hidden="true">1.</strong> Examples</a></li><li><ol class="section"><li><a href="../../../examples/hello-world.html"><strong aria-hidden="true">1.1.</strong> Hello, World!</a></li><li><a href="../../../examples/console-log.html"><strong aria-hidden="true">1.2.</strong> Using console.log</a></li><li><a href="../../../examples/add.html"><strong aria-hidden="true">1.3.</strong> Small wasm files</a></li><li><a href="../../../examples/without-a-bundler.html"><strong aria-hidden="true">1.4.</strong> Without a Bundler</a></li><li><a href="../../../examples/wasm2js.html"><strong aria-hidden="true">1.5.</strong> Converting WebAssembly to JS</a></li><li><a href="../../../examples/import-js.html"><strong aria-hidden="true">1.6.</strong> Importing functions from JS</a></li><li><a href="../../../examples/char.html"><strong aria-hidden="true">1.7.</strong> Working with char</a></li><li><a href="../../../examples/wasm-in-wasm.html"><strong aria-hidden="true">1.8.</strong> js-sys: WebAssembly in WebAssembly</a></li><li><a href="../../../examples/dom.html"><strong aria-hidden="true">1.9.</strong> web-sys: DOM hello world</a></li><li><a href="../../../examples/closures.html"><strong aria-hidden="true">1.10.</strong> web-sys: Closures</a></li><li><a href="../../../examples/performance.html"><strong aria-hidden="true">1.11.</strong> web-sys: performance.now</a></li><li><a href="../../../examples/fetch.html"><strong aria-hidden="true">1.12.</strong> web-sys: using fetch</a></li><li><a href="../../../examples/2d-canvas.html"><strong aria-hidden="true">1.13.</strong> web-sys: canvas hello world</a></li><li><a href="../../../examples/julia.html"><strong aria-hidden="true">1.14.</strong> web-sys: canvas Julia set</a></li><li><a href="../../../examples/web-audio.html"><strong aria-hidden="true">1.15.</strong> web-sys: WebAudio</a></li><li><a href="../../../examples/webgl.html"><strong aria-hidden="true">1.16.</strong> web-sys: WebGL</a></li><li><a href="../../../examples/websockets.html"><strong aria-hidden="true">1.17.</strong> web-sys: WebSockets</a></li><li><a href="../../../examples/webrtc_datachannel.html"><strong aria-hidden="true">1.18.</strong> web-sys: WebRTC DataChannel</a></li><li><a href="../../../examples/request-animation-frame.html"><strong aria-hidden="true">1.19.</strong> web-sys: requestAnimationFrame</a></li><li><a href="../../../examples/paint.html"><strong aria-hidden="true">1.20.</strong> web-sys: A Simple Paint Program</a></li><li><a href="../../../examples/raytrace.html"><strong aria-hidden="true">1.21.</strong> Parallel Raytracing</a></li><li><a href="../../../examples/todomvc.html"><strong aria-hidden="true">1.22.</strong> web-sys: A TODO MVC App</a></li></ol></li><li><a href="../../../reference/index.html"><strong aria-hidden="true">2.</strong> Reference</a></li><li><ol class="section"><li><a href="../../../reference/deployment.html"><strong aria-hidden="true">2.1.</strong> Deployment</a></li><li><a href="../../../reference/js-snippets.html"><strong aria-hidden="true">2.2.</strong> JS snippets</a></li><li><a href="../../../reference/passing-rust-closures-to-js.html"><strong aria-hidden="true">2.3.</strong> Passing Rust Closures to JS</a></li><li><a href="../../../reference/receiving-js-closures-in-rust.html"><strong aria-hidden="true">2.4.</strong> Receiving JS Closures in Rust</a></li><li><a href="../../../reference/js-promises-and-rust-futures.html"><strong aria-hidden="true">2.5.</strong> Promises and Futures</a></li><li><a href="../../../reference/iterating-over-js-values.html"><strong aria-hidden="true">2.6.</strong> Iterating over JS Values</a></li><li><a href="../../../reference/arbitrary-data-with-serde.html"><strong aria-hidden="true">2.7.</strong> Arbitrary Data with Serde</a></li><li><a href="../../../reference/accessing-properties-of-untyped-js-values.html"><strong aria-hidden="true">2.8.</strong> Accessing Properties of Untyped JS Values</a></li><li><a href="../../../reference/working-with-duck-typed-interfaces.html"><strong aria-hidden="true">2.9.</strong> Working with Duck-Typed Interfaces</a></li><li><a href="../../../reference/cli.html"><strong aria-hidden="true">2.10.</strong> Command Line Interface</a></li><li><a href="../../../reference/optimize-size.html"><strong aria-hidden="true">2.11.</strong> Optimizing for Size</a></li><li><a href="../../../reference/rust-targets.html"><strong aria-hidden="true">2.12.</strong> Supported Rust Targets</a></li><li><a href="../../../reference/browser-support.html"><strong aria-hidden="true">2.13.</strong> Supported Browsers</a></li><li><a href="../../../reference/types.html"><strong aria-hidden="true">2.14.</strong> Supported Types</a></li><li><ol class="section"><li><a href="../../../reference/types/imported-js-types.html"><strong aria-hidden="true">2.14.1.</strong> Imported JavaScript Types</a></li><li><a href="../../../reference/types/exported-rust-types.html"><strong aria-hidden="true">2.14.2.</strong> Exported Rust Types</a></li><li><a href="../../../reference/types/jsvalue.html"><strong aria-hidden="true">2.14.3.</strong> JsValue</a></li><li><a href="../../../reference/types/boxed-jsvalue-slice.html"><strong aria-hidden="true">2.14.4.</strong> Box&lt;[JsValue]&gt;</a></li><li><a href="../../../reference/types/pointers.html"><strong aria-hidden="true">2.14.5.</strong> *const T and *mut T</a></li><li><a href="../../../reference/types/numbers.html"><strong aria-hidden="true">2.14.6.</strong> Numbers</a></li><li><a href="../../../reference/types/bool.html"><strong aria-hidden="true">2.14.7.</strong> bool</a></li><li><a href="../../../reference/types/char.html"><strong aria-hidden="true">2.14.8.</strong> char</a></li><li><a href="../../../reference/types/str.html"><strong aria-hidden="true">2.14.9.</strong> str</a></li><li><a href="../../../reference/types/string.html"><strong aria-hidden="true">2.14.10.</strong> String</a></li><li><a href="../../../reference/types/number-slices.html"><strong aria-hidden="true">2.14.11.</strong> Number Slices</a></li><li><a href="../../../reference/types/boxed-number-slices.html"><strong aria-hidden="true">2.14.12.</strong> Boxed Number Slices</a></li><li><a href="../../../reference/types/result.html"><strong aria-hidden="true">2.14.13.</strong> Result&lt;T, JsValue&gt;</a></li></ol></li><li><a href="../../../reference/attributes/index.html"><strong aria-hidden="true">2.15.</strong> #[wasm_bindgen] Attributes</a></li><li><ol class="section"><li><a href="../../../reference/attributes/on-js-imports/index.html"><strong aria-hidden="true">2.15.1.</strong> On JavaScript Imports</a></li><li><ol class="section"><li><a href="../../../reference/attributes/on-js-imports/catch.html"><strong aria-hidden="true">2.15.1.1.</strong> catch</a></li><li><a href="../../../reference/attributes/on-js-imports/constructor.html"><strong aria-hidden="true">2.15.1.2.</strong> constructor</a></li><li><a href="../../../reference/attributes/on-js-imports/extends.html"><strong aria-hidden="true">2.15.1.3.</strong> extends</a></li><li><a href="../../../reference/attributes/on-js-imports/getter-and-setter.html" class="active"><strong aria-hidden="true">2.15.1.4.</strong> getter and setter</a></li><li><a href="../../../reference/attributes/on-js-imports/final.html"><strong aria-hidden="true">2.15.1.5.</strong> final</a></li><li><a href="../../../reference/attributes/on-js-imports/indexing-getter-setter-deleter.html"><strong aria-hidden="true">2.15.1.6.</strong> indexing_getter, indexing_setter, and indexing_deleter</a></li><li><a href="../../../reference/attributes/on-js-imports/js_class.html"><strong aria-hidden="true">2.15.1.7.</strong> js_class = &quot;Blah&quot;</a></li><li><a href="../../../reference/attributes/on-js-imports/js_name.html"><strong aria-hidden="true">2.15.1.8.</strong> js_name</a></li><li><a href="../../../reference/attributes/on-js-imports/js_namespace.html"><strong aria-hidden="true">2.15.1.9.</strong> js_namespace</a></li><li><a href="../../../reference/attributes/on-js-imports/method.html"><strong aria-hidden="true">2.15.1.10.</strong> method</a></li><li><a href="../../../reference/attributes/on-js-imports/module.html"><strong aria-hidden="true">2.15.1.11.</strong> module = &quot;blah&quot;</a></li><li><a href="../../../reference/attributes/on-js-imports/raw_module.html"><strong aria-hidden="true">2.15.1.12.</strong> raw_module = &quot;blah&quot;</a></li><li><a href="../../../reference/attributes/on-js-imports/static_method_of.html"><strong aria-hidden="true">2.15.1.13.</strong> static_method_of = Blah</a></li><li><a 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readonly</a></li><li><a href="../../../reference/attributes/on-rust-exports/skip.html"><strong aria-hidden="true">2.15.2.4.</strong> skip</a></li><li><a href="../../../reference/attributes/on-rust-exports/start.html"><strong aria-hidden="true">2.15.2.5.</strong> start</a></li><li><a href="../../../reference/attributes/on-rust-exports/typescript_custom_section.html"><strong aria-hidden="true">2.15.2.6.</strong> typescript_custom_section</a></li><li><a href="../../../reference/attributes/on-rust-exports/getter-and-setter.html"><strong aria-hidden="true">2.15.2.7.</strong> getter and setter</a></li><li><a href="../../../reference/attributes/on-rust-exports/inspectable.html"><strong aria-hidden="true">2.15.2.8.</strong> inspectable</a></li><li><a href="../../../reference/attributes/on-rust-exports/skip_typescript.html"><strong aria-hidden="true">2.15.2.9.</strong> skip_typescript</a></li><li><a href="../../../reference/attributes/on-rust-exports/typescript_type.html"><strong aria-hidden="true">2.15.2.10.</strong> typescript_type</a></li></ol></li></ol></li></ol></li><li><a href="../../../web-sys/index.html"><strong aria-hidden="true">3.</strong> web-sys</a></li><li><ol class="section"><li><a href="../../../web-sys/using-web-sys.html"><strong aria-hidden="true">3.1.</strong> Using web-sys</a></li><li><a href="../../../web-sys/cargo-features.html"><strong aria-hidden="true">3.2.</strong> Cargo Features</a></li><li><a href="../../../web-sys/function-overloads.html"><strong aria-hidden="true">3.3.</strong> Function Overloads</a></li><li><a href="../../../web-sys/type-translations.html"><strong aria-hidden="true">3.4.</strong> Type Translations</a></li><li><a href="../../../web-sys/inheritance.html"><strong aria-hidden="true">3.5.</strong> Inheritance</a></li><li><a href="../../../web-sys/unstable-apis.html"><strong aria-hidden="true">3.6.</strong> Unstable APIs</a></li></ol></li><li><a href="../../../wasm-bindgen-test/index.html"><strong aria-hidden="true">4.</strong> Testing with wasm-bindgen-test</a></li><li><ol class="section"><li><a href="../../../wasm-bindgen-test/usage.html"><strong aria-hidden="true">4.1.</strong> Usage</a></li><li><a href="../../../wasm-bindgen-test/asynchronous-tests.html"><strong aria-hidden="true">4.2.</strong> Writing Asynchronous Tests</a></li><li><a href="../../../wasm-bindgen-test/browsers.html"><strong aria-hidden="true">4.3.</strong> Testing in Headless Browsers</a></li><li><a href="../../../wasm-bindgen-test/continuous-integration.html"><strong aria-hidden="true">4.4.</strong> Continuous Integration</a></li></ol></li><li><a href="../../../contributing/index.html"><strong aria-hidden="true">5.</strong> Contributing to wasm-bindgen</a></li><li><ol class="section"><li><a href="../../../contributing/testing.html"><strong aria-hidden="true">5.1.</strong> Testing</a></li><li><a href="../../../contributing/design/index.html"><strong aria-hidden="true">5.2.</strong> Internal Design</a></li><li><ol class="section"><li><a href="../../../contributing/design/js-objects-in-rust.html"><strong aria-hidden="true">5.2.1.</strong> JS Objects in Rust</a></li><li><a href="../../../contributing/design/exporting-rust.html"><strong aria-hidden="true">5.2.2.</strong> Exporting a function to JS</a></li><li><a href="../../../contributing/design/exporting-rust-struct.html"><strong aria-hidden="true">5.2.3.</strong> Exporting a struct to JS</a></li><li><a href="../../../contributing/design/importing-js.html"><strong aria-hidden="true">5.2.4.</strong> Importing a function from JS</a></li><li><a href="../../../contributing/design/importing-js-struct.html"><strong aria-hidden="true">5.2.5.</strong> Importing a class from JS</a></li><li><a href="../../../contributing/design/rust-type-conversions.html"><strong aria-hidden="true">5.2.6.</strong> Rust Type conversions</a></li><li><a href="../../../contributing/design/describe.html"><strong aria-hidden="true">5.2.7.</strong> Types in wasm-bindgen</a></li></ol></li><li><a href="../../../contributing/js-sys/index.html"><strong aria-hidden="true">5.3.</strong> js-sys</a></li><li><ol class="section"><li><a href="../../../contributing/js-sys/testing.html"><strong aria-hidden="true">5.3.1.</strong> Testing</a></li><li><a href="../../../contributing/js-sys/adding-more-apis.html"><strong aria-hidden="true">5.3.2.</strong> Adding More APIs</a></li></ol></li><li><a href="../../../contributing/web-sys/index.html"><strong aria-hidden="true">5.4.</strong> web-sys</a></li><li><ol class="section"><li><a href="../../../contributing/web-sys/overview.html"><strong aria-hidden="true">5.4.1.</strong> Overview</a></li><li><a href="../../../contributing/web-sys/testing.html"><strong aria-hidden="true">5.4.2.</strong> Testing</a></li><li><a href="../../../contributing/web-sys/logging.html"><strong aria-hidden="true">5.4.3.</strong> Logging</a></li><li><a href="../../../contributing/web-sys/supporting-more-web-apis.html"><strong aria-hidden="true">5.4.4.</strong> Supporting More Web APIs</a></li></ol></li><li><a href="../../../contributing/publishing.html"><strong aria-hidden="true">5.5.</strong> Publishing</a></li><li><a href="../../../contributing/team.html"><strong aria-hidden="true">5.6.</strong> Team</a></li></ol></li></ol>
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<h1><a class="header" href="#getter-and-setter" id="getter-and-setter"><code>getter</code> and <code>setter</code></a></h1>
<p>These two attributes can be combined with <code>method</code> to indicate that this is a
getter or setter method. A <code>getter</code>-tagged function by default accesses the
JavaScript property with the same name as the getter function. A <code>setter</code>'s
function name is currently required to start with <code>set_</code> and the property it
accesses is the suffix after <code>set\_</code>.</p>
<p>Consider the following JavaScript class that has a getter and setter for the
<code>white_russians</code> property:</p>
<pre><code class="language-js">class TheDude {
get white_russians() {
...
}
set white_russians(val) {
...
}
}
</code></pre>
<p>We would import this with the following <code>#[wasm_bindgen]</code> attributes:</p>
<pre><pre class="playpen"><code class="language-rust">
# #![allow(unused_variables)]
#fn main() {
#[wasm_bindgen]
extern &quot;C&quot; {
type TheDude;
#[wasm_bindgen(method, getter)]
fn white_russians(this: &amp;TheDude) -&gt; u32;
#[wasm_bindgen(method, setter)]
fn set_white_russians(this: &amp;TheDude, val: u32);
}
#}</code></pre></pre>
<p>Here we're importing the <code>TheDude</code> type and defining the ability to access each
object's <code>white_russians</code> property. The first function here is a getter and will
be available in Rust as <code>the_dude.white_russians()</code>, and the latter is the
setter which is accessible as <code>the_dude.set_white_russians(2)</code>. Note that both
functions have a <code>this</code> argument as they're tagged with <code>method</code>.</p>
<p>Finally, you can also pass an argument to the <code>getter</code> and <code>setter</code>
properties to configure what property is accessed. When the property is
explicitly specified then there is no restriction on the method name. For
example the below is equivalent to the above:</p>
<pre><pre class="playpen"><code class="language-rust">
# #![allow(unused_variables)]
#fn main() {
#[wasm_bindgen]
extern &quot;C&quot; {
type TheDude;
#[wasm_bindgen(method, getter = white_russians)]
fn my_custom_getter_name(this: &amp;TheDude) -&gt; u32;
#[wasm_bindgen(method, setter = white_russians)]
fn my_custom_setter_name(this: &amp;TheDude, val: u32);
}
#}</code></pre></pre>
<p>Heads up! <code>getter</code> and <code>setter</code> functions are found on the constructor's
prototype chain once at load time, cached, and then the cached accessor is
invoked on each access. If you need to dynamically walk the prototype chain on
every access, add the <code>structural</code> attribute!</p>
<pre><code class="language-js">// This is the default function Rust will invoke on `the_dude.white_russians()`:
const white_russians = Object.getOwnPropertyDescriptor(
TheDude.prototype,
&quot;white_russians&quot;
).get;
// This is what you get by adding `structural`:
const white_russians = function(the_dude) {
return the_dude.white_russians;
};
</code></pre>
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