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https://github.com/fluencelabs/wasm-bindgen
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Not a lot of attention has been paid to dealing with conflicts of symbols between crates and different `#[wasm_bindgen]` blocks. This commit starts to fix this issue by unblocking #486 which first ran into this. Currently there's a bug where if two independent crates bind the same JS API they'll generate the same symbol which causes conflicts for things like LTO or linking in general. This commit starts to add a "salt" to all symbols generated by `wasm-bindgen` (these are all transparent to the user) to ensure that each crate's invocations are kept apart from one another and using the correct bindings.
wasm-bindgen
Facilitating high-level interactions between wasm modules and JavaScript.
Introduction blog post: "JavaScript to Rust and Back Again: A wasm-bindgen
Tale"
Import JavaScript things into Rust and export Rust things to JavaScript.
src/lib.rs
:
#![feature(use_extern_macros, wasm_custom_section, wasm_import_module)]
extern crate wasm_bindgen;
use wasm_bindgen::prelude::*;
// Import the `window.alert` function from the Web.
#[wasm_bindgen]
extern {
fn alert(s: &str);
}
// Export a `greet` function from Rust to JavaScript, that alerts a
// hello message.
#[wasm_bindgen]
pub fn greet(name: &str) {
alert(&format!("Hello, {}!", name));
}
Use exported Rust things from JavaScript!
index.js
:
// Asynchronously load, compile, and import the Rust's WebAssembly
// and JavaScript interface.
import("./hello_world").then(module => {
// Alert "Hello, World!"
module.greet("World!");
});
Guide
📚 Read the wasm-bindgen
guide here! 📚
License
This project is licensed under either of
- Apache License, Version 2.0, (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option.
Contribution
See the "Contributing" section of the guide for information on
hacking on wasm-bindgen
!
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in this project by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.
Description
Languages
Rust
98.5%
JavaScript
1%
WebAssembly
0.3%
HTML
0.1%