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https://github.com/fluencelabs/wasm-bindgen
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* Fixing require to be ignored by Webpack * Making the module.require even more dynamic, to trick Webpack
90 lines
2.4 KiB
JavaScript
90 lines
2.4 KiB
JavaScript
import * as wasm from './reference_test_bg.wasm';
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const lTextDecoder = typeof TextDecoder === 'undefined' ? (0, module.require)('util').TextDecoder : TextDecoder;
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let cachedTextDecoder = new lTextDecoder('utf-8', { ignoreBOM: true, fatal: true });
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cachedTextDecoder.decode();
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let cachegetUint8Memory0 = null;
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function getUint8Memory0() {
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if (cachegetUint8Memory0 === null || cachegetUint8Memory0.buffer !== wasm.memory.buffer) {
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cachegetUint8Memory0 = new Uint8Array(wasm.memory.buffer);
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}
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return cachegetUint8Memory0;
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}
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function getStringFromWasm0(ptr, len) {
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return cachedTextDecoder.decode(getUint8Memory0().subarray(ptr, ptr + len));
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}
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let WASM_VECTOR_LEN = 0;
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const lTextEncoder = typeof TextEncoder === 'undefined' ? (0, module.require)('util').TextEncoder : TextEncoder;
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let cachedTextEncoder = new lTextEncoder('utf-8');
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const encodeString = (typeof cachedTextEncoder.encodeInto === 'function'
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? function (arg, view) {
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return cachedTextEncoder.encodeInto(arg, view);
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}
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: function (arg, view) {
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const buf = cachedTextEncoder.encode(arg);
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view.set(buf);
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return {
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read: arg.length,
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written: buf.length
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};
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});
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function passStringToWasm0(arg, malloc, realloc) {
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if (realloc === undefined) {
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const buf = cachedTextEncoder.encode(arg);
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const ptr = malloc(buf.length);
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getUint8Memory0().subarray(ptr, ptr + buf.length).set(buf);
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WASM_VECTOR_LEN = buf.length;
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return ptr;
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}
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let len = arg.length;
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let ptr = malloc(len);
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const mem = getUint8Memory0();
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let offset = 0;
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for (; offset < len; offset++) {
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const code = arg.charCodeAt(offset);
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if (code > 0x7F) break;
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mem[ptr + offset] = code;
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}
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if (offset !== len) {
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if (offset !== 0) {
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arg = arg.slice(offset);
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}
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ptr = realloc(ptr, len, len = offset + arg.length * 3);
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const view = getUint8Memory0().subarray(ptr + offset, ptr + len);
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const ret = encodeString(arg, view);
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offset += ret.written;
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}
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WASM_VECTOR_LEN = offset;
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return ptr;
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}
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/**
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* @param {string} a
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*/
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export function foo(a) {
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var ptr0 = passStringToWasm0(a, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
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var len0 = WASM_VECTOR_LEN;
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wasm.foo(ptr0, len0);
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}
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export const __wbindgen_throw = function(arg0, arg1) {
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throw new Error(getStringFromWasm0(arg0, arg1));
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};
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