2020-01-07 08:16:25 -08:00

58 lines
1.9 KiB
Rust
Executable File

//! A tiny crate of utilities for working with implicit Wasm codegen conventions
//! (often established by LLVM and lld).
//!
//! Examples conventions include:
//!
//! * The shadow stack pointer
//! * The canonical linear memory that contains the shadow stack
#![deny(missing_docs, missing_debug_implementations)]
use anyhow::{anyhow, bail, Error};
use walrus::{ir::Value, GlobalId, GlobalKind, InitExpr, MemoryId, Module, ValType};
/// Get a Wasm module's canonical linear memory.
pub fn get_memory(module: &Module) -> Result<MemoryId, Error> {
let mut memories = module.memories.iter().map(|m| m.id());
let memory = memories.next();
if memories.next().is_some() {
bail!(
"expected a single memory, found multiple; multiple memories \
currently not supported"
);
}
memory.ok_or_else(|| {
anyhow!(
"module does not have a memory; must have a memory \
to transform return pointers into Wasm multi-value"
)
})
}
/// Get the `__shadow_stack_pointer`.
///
/// It must have been previously added to the module's exports via
/// `export_shadow_stack_pointer`.
pub fn get_shadow_stack_pointer(module: &Module) -> Option<GlobalId> {
let candidates = module
.globals
.iter()
.filter(|g| g.ty == ValType::I32)
.filter(|g| g.mutable)
// The stack pointer is guaranteed to not be initialized to 0, and it's
// guaranteed to have an i32 initializer, so find globals which are
// locally defined, are an i32, and have a nonzero initializer
.filter(|g| match g.kind {
GlobalKind::Local(InitExpr::Value(Value::I32(n))) => n != 0,
_ => false,
})
.collect::<Vec<_>>();
match candidates.len() {
0 => None,
// TODO: have an actual check here.
1 => Some(candidates[0].id()),
_ => None,
}
}