wasm-bindgen/crates/web-sys/webidls/enabled/ImageBitmapRenderingContext.webidl
Richard Dodd (dodj) 71255acf5d Try to enable all webidls (#573)
* Try to enable all webidls

* Separate out unavailable webidl files by reason.

* Create record of fully tested WebIDL files

* Update notes to reflect new situation with web-idl

* Make a blank ident fail, disable the necessary widls.

It turns out that all the blank idents came from blank enum variants,
which is allowed in webidl apparently.
2018-07-29 16:07:19 -07:00

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/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/.
*
* The origin of this IDL file is
* https://wiki.whatwg.org/wiki/OffscreenCanvas
*
* © Copyright 2004-2011 Apple Computer, Inc., Mozilla Foundation, and
* Opera Software ASA. You are granted a license to use, reproduce
* and create derivative works of this document.
*/
// The new ImageBitmapRenderingContext is a canvas rendering context
// which only provides the functionality to replace the canvas's
// contents with the given ImageBitmap. Its context id (the first argument
// to getContext) is "bitmaprenderer".
[Exposed=(Window,Worker)]
interface ImageBitmapRenderingContext {
// Displays the given ImageBitmap in the canvas associated with this
// rendering context. Ownership of the ImageBitmap is transferred to
// the canvas. The caller may not use its reference to the ImageBitmap
// after making this call. (This semantic is crucial to enable prompt
// reclamation of expensive graphics resources, rather than relying on
// garbage collection to do so.)
//
// The ImageBitmap conceptually replaces the canvas's bitmap, but
// it does not change the canvas's intrinsic width or height.
//
// The ImageBitmap, when displayed, is clipped to the rectangle
// defined by the canvas's instrinsic width and height. Pixels that
// would be covered by the canvas's bitmap which are not covered by
// the supplied ImageBitmap are rendered transparent black. Any CSS
// styles affecting the display of the canvas are applied as usual.
void transferFromImageBitmap(ImageBitmap bitmap);
// Deprecated version of transferFromImageBitmap
[Deprecated="ImageBitmapRenderingContext_TransferImageBitmap"]
void transferImageBitmap(ImageBitmap bitmap);
};