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* Try to enable all webidls * Separate out unavailable webidl files by reason. * Create record of fully tested WebIDL files * Update notes to reflect new situation with web-idl * Make a blank ident fail, disable the necessary widls. It turns out that all the blank idents came from blank enum variants, which is allowed in webidl apparently.
66 lines
2.1 KiB
Plaintext
Vendored
66 lines
2.1 KiB
Plaintext
Vendored
/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* The origin of this IDL file is
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* https://drafts.csswg.org/web-animations/#animationeffectreadonly
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*
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* Copyright © 2015 W3C® (MIT, ERCIM, Keio), All Rights Reserved. W3C
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* liability, trademark and document use rules apply.
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*/
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enum FillMode {
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"none",
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"forwards",
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"backwards",
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"both",
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"auto"
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};
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enum PlaybackDirection {
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"normal",
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"reverse",
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"alternate",
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"alternate-reverse"
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};
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dictionary EffectTiming {
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double delay = 0.0;
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double endDelay = 0.0;
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FillMode fill = "auto";
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double iterationStart = 0.0;
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unrestricted double iterations = 1.0;
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(unrestricted double or DOMString) duration = "auto";
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PlaybackDirection direction = "normal";
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DOMString easing = "linear";
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};
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dictionary OptionalEffectTiming {
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double delay;
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double endDelay;
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FillMode fill;
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double iterationStart;
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unrestricted double iterations;
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(unrestricted double or DOMString) duration;
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PlaybackDirection direction;
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DOMString easing;
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};
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dictionary ComputedEffectTiming : EffectTiming {
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unrestricted double endTime = 0.0;
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unrestricted double activeDuration = 0.0;
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double? localTime = null;
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double? progress = null;
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unrestricted double? currentIteration = null;
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};
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[Func="nsDocument::IsWebAnimationsEnabled"]
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interface AnimationEffect {
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EffectTiming getTiming();
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[BinaryName="getComputedTimingAsDict"]
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ComputedEffectTiming getComputedTiming();
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[Throws]
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void updateTiming(optional OptionalEffectTiming timing);
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};
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