# 2D Canvas This example draws a triangle to the screen using the WebGL API. [See the full source at `wasm-bindgen/examples/webgl`.](https://github.com/rustwasm/wasm-bindgen/tree/master/examples/webgl) ## `Cargo.toml` The `Cargo.toml` enables features necessary to obtain and use a WebGL rendering context. ```toml {{#include ../../../../examples/webgl/Cargo.toml}} ``` ## `src/lib.rs` This source file handles all of the necessary logic to obtain a rendering context, compile shaders, fill a buffer with vertex coordinates, and draw a triangle to the screen. ```rust {{#include ../../../../examples/webgl/src/lib.rs}} ```