# Supported Rust Targets > **Note**: This section is about Rust target triples, not targets like node/web > workers/browsers. More information on that coming soon! The `wasm-bindgen` project is designed to target the `wasm32-unknown-unknown` target in Rust. This target is a "bare bones" target for Rust which emits WebAssembly as output. The standard library is largely inert as modules like `std::fs` and `std::net` will simply return errors. ## Non-wasm targets Note that `wasm-bindgen` also aims to compile on all targets. This means that it should be safe, if you like, to use `#[wasm_bindgen]` even when compiling for Windows (for example). For example: ```rust #[wasm_bindgen] pub fn add(a: u32, b: u32) -> u32 { a + b } #[cfg(not(target_arch = "wasm32"))] fn main() { println!("1 + 2 = {}", add(1, 2)); } ``` This program will compile and work on all platforms, not just `wasm32-unknown-unknown`. Note that imported functions with `#[wasm_bindgen]` will unconditionally panic on non-wasm targets. For example: ```rust #[wasm_bindgen] extern { #[wasm_bindgen(js_namespace = console)] fn log(s: &str); } fn main() { log("hello!"); } ``` This program will unconditionally panic on all platforms other than `wasm32-unknown-unknown`. For better compile times, however, you likely want to only use `#[wasm_bindgen]` on the `wasm32-unknown-unknown` target. You can have a target-specific dependency like so: ```toml [target.'cfg(target_arch = "wasm32")'.dependencies] wasm-bindgen = "0.2" ``` And in your code you can use: ```rust #[cfg(target_arch = "wasm32")] #[wasm_bindgen] pub fn only_on_the_wasm_target() { // ... } ``` ## Other Web Targets The `wasm-bindgen` target does not support the `wasm32-unknown-emscripten` nor the `asmjs-unknown-emscripten` targets. There are currently no plans to support these targets either. All annotations work like other platforms on the targets, retaining exported functions and causing all imports to panic.