This information is embedded within the algorithm for constructing interfaces
and their prototypes in the section for ECMAScript glue in the WebIDL spec...
This really *should* make the `wasm_bindgen_backend::ast::ImportType::extends`
member from a `Vec<Ident>` into a `Vec<syn::Path>` so that we could use
`js_sys::Object` in the extends field, but that is a huge pain because then the
`ImportedTypes` trait needs to be changed, and all of its implementers, etc...
This commit tweaks WebIDL expansion of the "long long" and "unsigned long long"
types to expand to a union of an 32-bit integer and a double. This reflects how
almost none of the APIs on the web today actually work with a `BigInt` (what the
previous Rust type of `i64` translates to) and how JS itself fundamentally
operates with these APIs.
Eventually this may not be necessary if we can natively connect to C++ engines
with the `i64` type, but until that day comes this should provide more useful
interfaces as they shoudl work in all browsers.
Closes#800
This commit adds support for the WebIDL `Callback` type by translating all
callbacks to the `js_sys::Function` type. This will enable passing raw JS values
into callbacks as well as Rust valus using the `Closure` type.
This commit doesn't currently implement "callback interfaces" in WebIDL, that's
left for a follow-up commit.
This commit refactors the lowest-level primitive for creating functions into a
new `create_one_function` function. This doesn't take into account overloading
but is suitable for things like `create_{getter,setter}`. Eventually the
overloading will be implemented in terms of this function.
This commit refactors WebIDL code generation to walk over the fields of
`FirstPassRecord` instead of walking the AST again. This helps remove
redundancies like checking `is_chrome_only` as well as revisiting partial
interfaces and such. This should make it more clear that the first pass's job is
to walk the AST and collect all relevant information, while the codegen pass is
purely about appending items to a `Program`.
Additionally this refactoring will also soon be used to prepare different data
structures for operation overloadings, avoiding the need to walk those ASTs
twice.
This commit adds further support for the `Global` attribute to not only emit
structural accessors but also emit functions that don't take `&self`. All
methods on a `[Global]` interface will not require `&self` and will call
functions and/or access properties on the global scope.
This should enable things like:
Window::location() // returns `Location`
Window::fetch(...) // invokes the `fetch` function
Closes#659
Instead of `dom_str`, `byte_str`, and `usv_str`, emit `str` for all of them.
Similarly for `unrestricted_f64` just do `f64` instead. This reflects how we
interpret the types already in terms of Rust types and although technically
makes it possible to have name collisions in WebIDL they don't come up in
practice.
This commit updates how we name overloaded methods. Previously all argument
names were concatenated, but after this commit it only concatenates argument
names where at least one possibility has a different type. Otherwise if all
possibilities have the same type name it in theory isn't adding too much more
information!
Additionally this commit also switches to using `_with_` consistently everywhere
instead of `_with_` for constructors and `_using_` for methods.
Closes#712
This commit moves the `webidl/tests` folder to a new `crates/webidl-tests` crate
(to have a test-only build script) and ports them to the `#[wasm_bindgen_test]`
attribute, which should hopefully make testing much speedier for execution!