Any LongLong still present after flattening now gets translated to a `f64` type
so we can bind these types. While not a true integral value or truely 64-bits of
integer precision, it's all JS has anyway!
This information is embedded within the algorithm for constructing interfaces
and their prototypes in the section for ECMAScript glue in the WebIDL spec...
This really *should* make the `wasm_bindgen_backend::ast::ImportType::extends`
member from a `Vec<Ident>` into a `Vec<syn::Path>` so that we could use
`js_sys::Object` in the extends field, but that is a huge pain because then the
`ImportedTypes` trait needs to be changed, and all of its implementers, etc...
This commit implements callback interfaces for WebIDL, the final WebIDL
construct that we were unconditionally ignoring! Callback interfaces are
implemented as dictionaries of callbacks. Single-operation callback interfaces
are also expanded when flattening to accept a `Function` as well, in accordance
with the WebIDL spec.
New features have been added to `web-sys` for all the new callback interface
types. Additionally the `EventTarget.webidl` was tweaked to not have
`EventListener?` as this is required for all functional usage and there's no
need to keep that sort of web browser compat here.
Closes#258
Instead of actually modifying the `FirstPassRecord` let's instead just skip
relevant entries when we come across them. This should help us retain knowledge
that `optional SomeImportedType arg` can be bound even though `SomeImportedType`
may not exist.
One small tweak was needed to modify the AST afterwards to remove `extends`
annotations which aren't actually defined, but other than that this should...
Closes#802
This commit tweaks WebIDL expansion of the "long long" and "unsigned long long"
types to expand to a union of an 32-bit integer and a double. This reflects how
almost none of the APIs on the web today actually work with a `BigInt` (what the
previous Rust type of `i64` translates to) and how JS itself fundamentally
operates with these APIs.
Eventually this may not be necessary if we can natively connect to C++ engines
with the `i64` type, but until that day comes this should provide more useful
interfaces as they shoudl work in all browsers.
Closes#800
This commit adds support for the WebIDL `Callback` type by translating all
callbacks to the `js_sys::Function` type. This will enable passing raw JS values
into callbacks as well as Rust valus using the `Closure` type.
This commit doesn't currently implement "callback interfaces" in WebIDL, that's
left for a follow-up commit.
A few small changes here:
* `ArrayBufferView` and `BufferSource` are expanded to themselves plus
`Uint8ArrayMut` instead of `Object` to ensure we keep the original type.
* Generating an argument type for `ArrayBufferView`, `BufferSource`, and
`Object` all now generate shared references instead of owned objects, which is
a little more consistent with the other interface types.
* Gate `web-sys` APIs on activated features
Currently the compile times of `web-sys` are unfortunately prohibitive,
increasing the barrier to using it. This commit updates the crate to instead
have all APIs gated by a set of Cargo features which affect what bindings are
generated at compile time (and which are then compiled by rustc). It's
significantly faster to activate only a handful of features vs all thousand of
them!
A magical env var is added to print the list of all features that should be
generated, and then necessary logic is added to ferry features from the build
script to the webidl crate which then uses that as a filter to remove items
after parsing. Currently parsing is pretty speedy so we'll unconditionally parse
all WebIDL files, but this may change in the future!
For now this will make the `web-sys` crate a bit less ergonomic to use as lots
of features will need to be specified, but it should make it much more
approachable in terms of first-user experience with compile times.
* Fix AppVeyor testing web-sys
* FIx a typo
* Udpate feature listings from rebase conflicts
* Add some crate docs and such
This commit reimplements how we disambiguate function names on overloading.
Previously functions would be first be disambiguated if they had multiple
instances of the same name, and *then* functions would be disambiguated
aftewards by if their arguments expanded to more than one type to generate.
This commit instead collects everything into one list during the first pass.
This one list contains all signatures known for a given name. Later this list is
walked in one pass to generate all methods necessary, expanding names all at
once instead of two steps.
This should improve the naming of methods across multiple functions which also
have optional arguments. Support in this commit is just enough for namespaces,
but following commits will update the strategy for mixins/interfaces.
Additionally only new code was added in this commit which duplicates a lot of
functionality, but subsequent commits will remove the old code that will
eventually no longer be used.
This commit refactors the lowest-level primitive for creating functions into a
new `create_one_function` function. This doesn't take into account overloading
but is suitable for things like `create_{getter,setter}`. Eventually the
overloading will be implemented in terms of this function.
This commit refactors WebIDL code generation to walk over the fields of
`FirstPassRecord` instead of walking the AST again. This helps remove
redundancies like checking `is_chrome_only` as well as revisiting partial
interfaces and such. This should make it more clear that the first pass's job is
to walk the AST and collect all relevant information, while the codegen pass is
purely about appending items to a `Program`.
Additionally this refactoring will also soon be used to prepare different data
structures for operation overloadings, avoiding the need to walk those ASTs
twice.
This commit adds further support for the `Global` attribute to not only emit
structural accessors but also emit functions that don't take `&self`. All
methods on a `[Global]` interface will not require `&self` and will call
functions and/or access properties on the global scope.
This should enable things like:
Window::location() // returns `Location`
Window::fetch(...) // invokes the `fetch` function
Closes#659
Instead of `dom_str`, `byte_str`, and `usv_str`, emit `str` for all of them.
Similarly for `unrestricted_f64` just do `f64` instead. This reflects how we
interpret the types already in terms of Rust types and although technically
makes it possible to have name collisions in WebIDL they don't come up in
practice.
This commit updates how we name overloaded methods. Previously all argument
names were concatenated, but after this commit it only concatenates argument
names where at least one possibility has a different type. Otherwise if all
possibilities have the same type name it in theory isn't adding too much more
information!
Additionally this commit also switches to using `_with_` consistently everywhere
instead of `_with_` for constructors and `_using_` for methods.
Closes#712