* Bump to 0.2.12
* Update all version numbers and deps
* Update all listed authors to `["The wasm-bindgen Developers"]`
* Update `repository` links to specific paths for each crate
* Update `homepage` links to the online book
* Update all links away from `alexcrichton/wasm-bindgen`
* Add `#[doc]` directives for HTML URLs
* Update more version requirements
* Fill out CHANGELOG
* Shard the `convert.rs` module into sub-modules
Hopefully this'll make the organization a little nicer over time!
* Start adding support for optional types
This commit starts adding support for optional types to wasm-bindgen as
arguments/return values to functions. The strategy here is to add two new
traits, `OptionIntoWasmAbi` and `OptionFromWasmAbi`. These two traits are used
as a blanket impl to implement `IntoWasmAbi` and `FromWasmAbi` for `Option<T>`.
Some consequences of this design:
* It should be possible to ensure `Option<SomeForeignType>` implements to/from
wasm traits. This is because the option-based traits can be implemented for
foreign types.
* A specialized implementation is possible for all types, so there's no need for
`Option<T>` to introduce unnecessary overhead.
* Two new traits is a bit unforutnate but I can't currently think of an
alternative design that works for the above two constraints, although it
doesn't mean one doesn't exist!
* The error messages for "can't use this type here" is actually halfway decent
because it says these new traits need to be implemented, which provides a good
place to document and talk about what's going on here!
* Nested references like `Option<&T>` can't implement `FromWasmAbi`. This means
that you can't define a function in Rust which takes `Option<&str>`. It may be
possible to do this one day but it'll likely require more trait trickery than
I'm capable of right now.
* Add support for optional slices
This commit adds support for optional slice types, things like strings and
arrays. The null representation of these has a pointer value of 0, which should
never happen in normal Rust. Otherwise the various plumbing is done throughout
the tooling to enable these types in all locations.
* Fix `takeObject` on global sentinels
These don't have a reference count as they're always expected to work, so avoid
actually dropping a reference on them.
* Remove some no longer needed bindings
* Add support for optional anyref types
This commit adds support for optional imported class types. Each type imported
with `#[wasm_bindgen]` automatically implements the relevant traits and now
supports `Option<Foo>` in various argument/return positions.
* Fix building without the `std` feature
* Actually fix the build...
* Add support for optional types to WebIDL
Closes#502
* Move the `js` module to a `js_sys` crate
* Update js-sys tests to pass again
* Update binding_to_unimplemented_apis_doesnt_break_everything
Remove its dependency on the `js` module
* Update metadata for js-sys
* Fix the `closures` example
I've started noticing this in non-LTO builds and initially tried to remove it. I
was unsuccessful but decided to better document my adventures to hopefully
improve future onlookers!
* Create a new `web-sys` crate
This will eventually contain all the WebIDL-generated bindings to Web APIs.
* ci: Test the new `web-sys` crate in CI
* web-sys: Add a small README
* web-sys: Vendor all the WebIDL files from mozilla-central
* backend: Add a pass to remove AST items that use undefined imports
This is necessary for the WebIDL frontend, which can't translate many WebIDL
constructs into equivalent wasm-bindgen AST things yet. It lets us make
incremental progress: we can generate bindings to methods we can support right
now even though there might be methods on the same interface that we can't
support yet.
* webidl: Add a bunch of missing semicolons
* webidl: Make parsing private
It was only `pub` so that we could test it, but we ended up moving towards
integration tests rather than unit tests that assert particular ASTs are parsed
from WebIDL files.
* webidl: Remove uses of undefined import types
* test-project-builder: Build projects in "very verbose" mode
This helps for debugging failing WebIDL-related tests.
* test-project-builder: Add more profiling timers
* test-project-builder: Detect when webpack-dev-server fails
Instead of going into an infinite loop, detect when webpack-dev-server fails to
start up and early exit the test.
* webidl: Specify version for dev-dependency on wasm-bindgen-backend
Instead of only a relative path.
* guide: Add section about contributing to `web-sys`
* WIP enable Event.webidl
Still need to fix and finish the test.
* Update expected webidl output
* Start out a test's status as incomplete
That way if we don't fill it in the error message doesn't look quite so bizarre
* Fix onerror function in headless mode
Otherwise we don't see any output!
* Fix package.json/node_modules handling in project generation
Make sure these are looked up in the git project root rather than the crate root
* Avoid logging body text
This was meant for debugging and is otherwise pretty noisy
* Fix a relative path
* More expected test fixes
* Fix a typo
* test-project-builder: Allow asynchronous tests
* webidl: Convert [Unforgeable] attributes into `#[wasm_bindgen(structural)]`
Fixes#432
* test-project-builder: Print generated WebIDL bindings for debugging purposes
Helps debug bad WebIDL bindings generation inside tests.
* When we can't find a descriptor, say which one can't be found
This helps when debugging things that need to become structural.
* web-sys: Test bindings for Event
* ci: Use `--manifest-path dir` instead of `cd dir && ...`
* web-sys: Just move .webidl files isntead of symlinking to enable them
* tests: Polyfill Array.prototype.values for older browsers in CI
* test-project-builder: Don't panic on poisoned headless test mutex
We only use it to serialize headless tests so that we don't try to bind the port
concurrently. Its OK to run another headless test if an earlier one panicked.
* JsValue: Add {is,as}_{object,function} methods
Allows dynamically casting values to `js::Object` and `js::Function`.
* tidy: Fix whitespace and missing semicolons
* Allow for dynamic feature detection of methods
If we create bindings to a method that doesn't exist in this implementation,
then it shouldn't fail until if/when we actually try and invoke that missing
method.
* tests: Do feature detection in Array.prototype.values test
* Add JsValue::{is_string, as_js_string} methods
And document all the cast/convert/check methods for js value.
* eslint: allow backtick string literals
* Only generate a fallback import function for non-structural imports
These are bindings to JavaScript's standard, built-in objects and their methods
and properties.
This does *not* include any Web, Node, or any other JS environment APIs. Only
the things that are guaranteed to exist in the global scope by the ECMAScript
standard.
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects
This commit optimizes constructing an instance of `JsValue` which is one of
`null`, `undefined`, `true`, or `false`. These are commonly created on the Rust
side of things and since there's only a limited set of values we can easily
prepopulate the global slab with a few entries and use hardcoded indices to
refer to these constants. This should avoid the need to travel into JS to insert
a `null` or and `undefined` into the global slab.
Currently `#[wasm_bindgen]` generates a bunch of references to symbols that
don't actually exist on non-wasm targets, making it more difficult to get a
crate working across multiple platforms. This commit updates the symbol
references to be dummy ones that panic on non-wasm targets to allow simple
testing/benchmarking to work on native targets.
While this isn't a perfect solution for #114 it's probably as good as we can do
for now pending upstream Cargo features, so I'm gonna say that it...
Closes#114
These functions are activated with the `serde-serialization` feature of the
`wasm-bindgen` crate. When activated they will allow passing any arbitrary value
into JS that implements the `Serialize` trait and receiving any value from JS
using the `Deserialize` trait. The interchange between JS and Rust is JSON.
Closes#96
The previous codegen wasn't enough to convince LLVM that the function pointer
was a constant value and could be aggressively inlined, so this updates the
`JsStatic` internals slightly to guarantee to LLVM that the function pointer is
constant and no dynamic dispatch is needed after all
This commit adds support for both `#![no_std]` in the wasm-bindgen runtime
support (disabled by default with an on-by-default `std` feature). This also
adds support to work and compile in the context of `#![no_std]` crates.
Closes#146
This commit overhauls the conversion traits used for types crossing the Rust/JS
boundary. Previously there were a few ad-hoc traits but now there've been
slightly reduced and decoupled.
Conversion from Rust values to JS values is now exclusively done through
`IntoWasmAbi` with no special treatment for references. Conversion from JS to
Rust is a bit trickier as we want to create references in Rust which have
implications in terms of safety. As a result there are now three traits for
this, `FromWasmAbi`, `RefFromWasmAbi`, and `RefMutFromWasmAbi`. These three
traits are implemented for various types and specially dispatched to depending
on the type of argument in the code generator.
The goal of this commit is to lay the groundwork for using these traits in
closures with straightforward-ish definitions.
This commit is a complete overhaul of how the `#[wasm_bindgen]` macro
communicates type information to the CLI tool, and it's done in a somewhat...
unconventional fashion.
Today we've got a problem where the generated JS needs to understand the types
of each function exported or imported. This understanding is what enables it to
generate the appropriate JS wrappers and such. We want to, however, be quite
flexible and extensible in types that are supported across the boundary, which
means that internally we rely on the trait system to resolve what's what.
Communicating the type information historically was done by creating a four byte
"descriptor" and using associated type projections to communicate that to the
CLI tool. Unfortunately four bytes isn't a lot of space to cram information like
arguments to a generic function, tuple types, etc. In general this just wasn't
flexible enough and the way custom references were treated was also already a
bit of a hack.
This commit takes a radical step of creating a **descriptor function** for each
function imported/exported. The really crazy part is that the `wasm-bindgen` CLI
tool now embeds a wasm interpreter and executes these functions when the CLI
tool is invoked. By allowing arbitrary functions to get executed it's now *much*
easier to inform `wasm-bindgen` about complicated structures of types. Rest
assured though that all these descriptor functions are automatically unexported
and gc'd away, so this should not have any impact on binary sizes
A new internal trait, `WasmDescribe`, is added to represent a description of all
types, sort of like a serialization of the structure of a type that
`wasm-bindgen` can understand. This works by calling a special exported function
with a `u32` value a bunch of times. This means that when we run a descriptor we
effectively get a `Vec<u32>` in the `wasm-bindgen` CLI tool. This list of
integers can then be parsed into a rich `enum` for the JS generation to work
with.
This commit currently only retains feature parity with the previous
implementation. I hope to soon solve issues like #123, #104, and #111 with this
support.
This commit starts wasm-bindgen down a path of removing the special
casing it currently has around vectors, slices, and strings. This has
long been a thorn in wasm-bindgen's side as it doesn't handle other
kinds of vectors and otherwise is very inflexible with future additions.
Additionally it leads to a lot of duplicated-ish code throughout various
portions of codegen.
The fundamental reason for this was that two arguments were required to
be passed back to wasm, and I couldn't figure out a way to shove both
those arguments into a function argument. The new strategy here is that
there is one global stack well known to both JS and Rust which arguments
*may* also be transferred between.
By default all ABI arguments pass as literal function arguments, but if
two or more arguments need to be passed then the extra ones are all
passed through this global stack. The stack is effectively temporary
scratch space when crossing the JS/Rust boundary (both ways). No long
term storage is intended here.
The `simple` test is passing as a result of this commit, using strings
internally. The `Vector` type in the AST has been removed (yay!) and the
bulk of the implementation of slices and vectors now resides in the
`wasm-bindgen` crate itself, defining how to pass all these arguments
around. The JS generator, however, still needs to know about all the
sorts of vectors so it can generate appropriate code for JS.
Future commits will continue cleanup and get the rest of the tests
working.
This commit leverages two new attributes in the Rust compiler,
`#[wasm_custom_section]` and `#[wasm_import_module]`. These two attributes allow
removing a lot of hacks found in wasm-bindgen and also allows removing the
requirement of `wasm-opt` to remove the unused data sections.
This does require two new nightly features but we already required the
`proc_macro` nightly feature and these will hopefully be stabilized before that
feature!
Looks like the recent changes to `Vec::with_capacity` meant that our previous
codegen to avoid panics no longer avoids panics. Let's pick up the `try_reserve`
unstable feature for now and hopefully it'll be stabilized before the other
pieces in the future.
This commit migrates from `wasm_bindgen!`-the-macro to
`#[wasm_bindgen]`-the-attribute. The actual mechanics of the macro are
relatively simple in just generating some shims here and there, but wrapping
everything in one huge macro invocation can often seem intimidating as it gives
off this feeling of "oh dear anything can happen here!" Using an attribute
should curb expectations much more greatly of "oh there's just some extra stuff
happening behind the scenes".
The usage is otherwise relatively straightforward and close to what it was
before, but check out the DESIGN.md/README.md changes for more info!
Push the compiler to do trait resolution to figure out what each type is bound
with in JS, and that way we can accept effectively all types (so long as they
implement a trait).
This commit is a mostly-rewrite of the `wasm-bindgen` tool. After some recent
discussions it's clear that the previous model wasn't quite going to cut it, and
this iteration is one which primarily embraces ES6 modules and the idea that
this is a polyfill for host bindings.
The overall interface and functionality hasn't changed much but the underlying
technology has now changed significantly. Previously `wasm-bindgen` would emit a
JS file that acted as an ES6 module but had a bit of a wonky interface. It
exposed an async function for instantiation of the wasm module, but that's the
bundler's job, not ours!
Instead this iteration views each input and output as a discrete ES6 module. The
input wasm file is interpreted as "this *should* be an ES6 module with rich
types" and the output is "well here's some ES6 modules that fulfill that
contract". Notably the tool now replaces the original wasm ES6 module with a JS
ES6 module that has the "rich interface". Additionally a second ES6 module is
emitted (the actual wasm file) which imports and exports to the original ES6
module.
This strategy is hoped to be much more amenable to bundlers and controlling how
the wasm itself is instantiated. The emitted files files purely assume ES6
modules and should be able to work as-is once ES6 module integration for wasm is
completed.
Note that there aren't a ton of tools to pretend a wasm module is an ES6 module
at the moment but those should be coming soon! In the meantime a local
`wasm2es6js` hack was added to help make *something* work today. The README has
also been updated with instructions for interacting with this model.
* Use a bundled custom `WasmRefCell` instead of the one in the standard library.
This one primarily doesn't panic via libstd which means that its code
footprint is much smaller.
* Add a `throw` function to `wasm_bindgen`-the-crate which can be used to throw
an exception in JS from Rust. This is useful as a cheap way to throw an
exception code-wise (little code bloat) and it's also a great way of reporting
error messages to JS!
* Cut down on the code size of `__wbindgen_malloc` by aborting on huge requests
earlier.
* Use a custom `assert_not_null` function which delegates to `throw` to test for
incoming null pointers