232 lines
9.4 KiB
Rust
Raw Normal View History

//! A tiny and incomplete wasm interpreter
//!
//! This module contains a tiny and incomplete wasm interpreter built on top of
//! `parity-wasm`'s module structure. Each `Interpreter` contains some state
//! about the execution of a wasm instance. The "incomplete" part here is
//! related to the fact that this is *only* used to execute the various
//! descriptor functions for wasm-bindgen.
//!
//! As a recap, the wasm-bindgen macro generate "descriptor functions" which
//! basically as a mapping of rustc's trait resolution in executable code. This
//! allows us to detect, after the macro is invoke, what trait selection did and
//! what types of functions look like. By executing descriptor functions they'll
//! each invoke a known import (with only one argument) some number of times,
//! which gives us a list of `u32` values to then decode.
//!
//! The interpreter here is only geared towards this one exact use case, so it's
//! quite small and likely not extra-efficient.
#![deny(missing_docs)]
extern crate parity_wasm;
use std::collections::HashMap;
use parity_wasm::elements::*;
/// A ready-to-go interpreter of a wasm module.
///
/// An interpreter currently represents effectively cached state. It is reused
/// between calls to `interpret` and is precomputed from a `Module`. It houses
/// state like the wasm stack, wasm memory, etc.
#[derive(Default)]
pub struct Interpreter {
// Number of imported functions in the wasm module (used in index
// calculations)
imports: usize,
// Function index of the `__wbindgen_describe` imported function. We special
// case this to know when the environment's imported function is called.
describe_idx: Option<u32>,
// A mapping of string names to the function index, filled with all exported
// functions.
name_map: HashMap<String, u32>,
// The numerical index of the code section in the wasm module, indexed into
// the module's list of sections.
code_idx: Option<usize>,
// The current stack pointer (global 0) and wasm memory (the stack). Only
// used in a limited capacity.
sp: i32,
mem: Vec<i32>,
// The wasm stack. Note how it's just `i32` which is intentional, we don't
// support other types.
stack: Vec<i32>,
// The descriptor which we're assembling, a list of `u32` entries. This is
// very specific to wasm-bindgen and is the purpose for the existence of
// this module.
descriptor: Vec<u32>,
}
impl Interpreter {
/// Creates a new interpreter from a provided `Module`, precomputing all
/// information necessary to interpret further.
///
/// Note that the `module` passed in to this function must be the same as
/// the `module` passed to `interpret` below.
pub fn new(module: &Module) -> Interpreter {
let mut ret = Interpreter::default();
// The descriptor functions shouldn't really use all that much memory
// (the LLVM call stack, now the wasm stack). To handle that let's give
// our selves a little bit of memory and set the stack pointer (global
// 0) to the top.
ret.mem = vec![0; 0x100];
ret.sp = ret.mem.len() as i32;
// Figure out where our code section, if any, is.
for (i, s) in module.sections().iter().enumerate() {
match s {
Section::Code(_) => ret.code_idx = Some(i),
_ => {}
}
}
// Figure out where the `__wbindgen_describe` imported function is, if
// it exists. We'll special case calls to this function as our
// interpretation should only invoke this function as an imported
// function.
if let Some(i) = module.import_section() {
ret.imports = i.functions();
for (i, entry) in i.entries().iter().enumerate() {
if entry.module() != "__wbindgen_placeholder__" {
continue
}
if entry.field() != "__wbindgen_describe" {
continue
}
ret.describe_idx = Some(i as u32);
}
}
// Build up the mapping of exported functions to function indices.
if let Some(e) = module.export_section() {
for e in e.entries() {
let i = match e.internal() {
Internal::Function(i) => i,
_ => continue,
};
ret.name_map.insert(e.field().to_string(), *i);
}
}
return ret
}
/// Interprets the execution of the descriptor function `func`.
///
/// This function will execute `func` in the `module` provided. Note that
/// the `module` provided here must be the same as the one passed to `new`
/// when this `Interpreter` was constructed.
///
/// The `func` must be a wasm-bindgen descriptor function meaning that it
/// doesn't do anything like use floats or i64. Instead all it should do is
/// call other functions, sometimes some stack pointer manipulation, and
/// then call the one imported `__wbindgen_describe` function. Anything else
/// will cause this interpreter to panic.
///
/// When the descriptor has finished running the assembled descriptor list
/// is returned. The descriptor returned can then be re-parsed into an
/// actual `Descriptor` in the cli-support crate.
///
/// # Return value
///
/// Returns `Some` if `func` was found in the `module` and `None` if it was
/// not found in the `module`.
pub fn interpret(&mut self, func: &str, module: &Module) -> Option<&[u32]> {
self.descriptor.truncate(0);
let idx = *self.name_map.get(func)?;
let code = match &module.sections()[self.code_idx.unwrap()] {
Section::Code(s) => s,
_ => panic!(),
};
// We should have a blank wasm and LLVM stack at both the start and end
// of the call.
assert_eq!(self.sp, self.mem.len() as i32);
assert_eq!(self.stack.len(), 0);
self.call(idx, code);
assert_eq!(self.stack.len(), 0);
assert_eq!(self.sp, self.mem.len() as i32);
Some(&self.descriptor)
}
fn call(&mut self, idx: u32, code: &CodeSection) {
use parity_wasm::elements::Instruction::*;
let idx = idx as usize;
assert!(idx >= self.imports); // can't call imported functions
let body = &code.bodies()[idx - self.imports];
// Allocate space for our call frame's local variables. All local
// variables should be of the `i32` type.
assert!(body.locals().len() <= 1, "too many local types");
let locals = body.locals()
.get(0)
.map(|i| {
assert_eq!(i.value_type(), ValueType::I32);
i.count()
})
.unwrap_or(0);
let mut locals = vec![0; locals as usize];
// Actual interpretation loop! We keep track of our stack's length to
// recover it as part of the `Return` instruction, and otherwise this is
// a pretty straightforward interpretation loop.
let before = self.stack.len();
for instr in body.code().elements() {
match instr {
I32Const(x) => self.stack.push(*x),
SetLocal(i) => locals[*i as usize] = self.stack.pop().unwrap(),
GetLocal(i) => self.stack.push(locals[*i as usize]),
Call(idx) => {
if Some(*idx) == self.describe_idx {
self.descriptor.push(self.stack.pop().unwrap() as u32);
} else {
self.call(*idx, code);
}
}
GetGlobal(0) => self.stack.push(self.sp),
SetGlobal(0) => self.sp = self.stack.pop().unwrap(),
I32Sub => {
let b = self.stack.pop().unwrap();
let a = self.stack.pop().unwrap();
self.stack.push(a - b);
}
I32Add => {
let a = self.stack.pop().unwrap();
let b = self.stack.pop().unwrap();
self.stack.push(a + b);
}
I32Store(/* align = */ 2, offset) => {
let val = self.stack.pop().unwrap();
let addr = self.stack.pop().unwrap() as u32;
self.mem[((addr + *offset) as usize) / 4] = val;
}
I32Load(/* align = */ 2, offset) => {
let addr = self.stack.pop().unwrap() as u32;
self.stack.push(self.mem[((addr + *offset) as usize) / 4]);
}
Return => self.stack.truncate(before),
End => break,
// All other instructions shouldn't be used by our various
// descriptor functions. LLVM optimizations may mean that some
// of the above instructions aren't actually needed either, but
// the above instructions have empirically been required when
// executing our own test suite in wasm-bindgen.
//
// Note that LLVM may change over time to generate new
// instructions in debug mode, and we'll have to react to those
// sorts of changes as they arise.
s => panic!("unknown instruction {:?}", s),
}
}
assert_eq!(self.stack.len(), before);
}
}