#include "sqliteInt.h" #include "../cvector/cvector.h" #include void *RESULT_PTR; int RESULT_SIZE; cvector_vector_type(void *) OBJECTS_TO_RELEASE; void* allocate(size_t size) { // this +1 is needed to append then zero byte to strings passing to this module. return malloc(size + 1); } void release_objects() { const unsigned int objects_count = cvector_size(OBJECTS_TO_RELEASE); for (unsigned int obj_id = objects_count; obj_id > 0; --obj_id) { void *object = OBJECTS_TO_RELEASE[obj_id-1]; free(object); cvector_pop_back(OBJECTS_TO_RELEASE); } } void add_object_to_release(void *object) { cvector_push_back(OBJECTS_TO_RELEASE, object); } void set_result_ptr(void *ptr) { RESULT_PTR = ptr; } void set_result_size(int size) { RESULT_SIZE = size; } int get_result_size(void) { return RESULT_SIZE; } void *get_result_ptr() { return RESULT_PTR; } int main() { // the main purpose of this empty main is to initialize WASI subsystem return 0; }