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RESP3: addReplyBool() implemented.
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@ -611,6 +611,14 @@ void addReplyNull(client *c) {
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}
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}
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}
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}
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void addReplyBool(client *c, int b) {
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if (c->resp == 3) {
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addReply(c, b ? shared.cone : shared.czero);
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} else {
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addReplyString(c, b ? "#t\r\n" : "#f\r\n",4);
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}
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}
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/* A null array is a concept that no longer exists in RESP3. However
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/* A null array is a concept that no longer exists in RESP3. However
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* RESP2 had it, so API-wise we have this call, that will emit the correct
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* RESP2 had it, so API-wise we have this call, that will emit the correct
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* RESP2 protocol, however for RESP3 the reply will always be just the
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* RESP2 protocol, however for RESP3 the reply will always be just the
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@ -1439,6 +1439,7 @@ void acceptUnixHandler(aeEventLoop *el, int fd, void *privdata, int mask);
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void readQueryFromClient(aeEventLoop *el, int fd, void *privdata, int mask);
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void readQueryFromClient(aeEventLoop *el, int fd, void *privdata, int mask);
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void addReplyNull(client *c);
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void addReplyNull(client *c);
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void addReplyNullArray(client *c);
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void addReplyNullArray(client *c);
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void addReplyBool(client *c, int b);
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void addReplyString(client *c, const char *s, size_t len);
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void addReplyString(client *c, const char *s, size_t len);
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void addReplyBulk(client *c, robj *obj);
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void addReplyBulk(client *c, robj *obj);
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void addReplyBulkCString(client *c, const char *s);
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void addReplyBulkCString(client *c, const char *s);
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